Thread: Myst V Preview
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Old 06-06-2005, 03:32 PM   #17
squarejawhero
Epinionated.
 
Join Date: Dec 2004
Location: London
Posts: 5,841
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LOL, now I'm haunting JA+ reading that thread. Same old, same old - statements of personal opinion as damning fact. That said I'd love to hear someone like Trep answer some of the more common "3D can't work in adventures" arguments. Basically most of them boil down to "it hasn't been done/hasn't been done well so therefore it can't be done".

Now there's someone saying 3D is more expensive than 2D because of licensing costs. They make some great points, but doesn't seem to know that the cost of creating a 2D game, and all the production politics and requirements involved in creating good 2D animation, would probably be astronomical on the level he's talking about. You need producers, dealings with overseas animation teams, equipment for the paint studio, editing... dah dah dah list goes on.
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