View Single Post
Old 04-03-2005, 06:17 PM   #36
EvoG
FlipFrame
 
Join Date: Apr 2005
Location: Chicago
Posts: 471
Default

Quote:
Originally Posted by Fairygdmther
I can't see how an indie developer could possibly reach this level of design on a shoestring budget.

I dont want to appear arrogant, but unless I misunderstood you, I dont see anything inherent to the games you've described that are outside the reach of an indie. What exactly did you mean?

Last edited by EvoG; 04-03-2005 at 06:51 PM.
EvoG is offline