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Old 04-03-2005, 05:58 PM   #35
samIamsad
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Join Date: Mar 2005
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Quote:
Originally Posted by Intrepid Homoludens
But it's very dependent on the vision, creativity, and resourcefulness of the designer. Indie games have the advantage of being free of the constraints brought on by investors wanting to make as much money off the game as possible while keeping costs to a minimum (just like in any business). Unfortunately it's also hampered by limited budgets so an indie dev has to stretch his creative resources using whatever technology he can afford.

Compared to movie standards, good indie games mostly end up being of student's film quality. Not good indie film quality, because game development still needs a lot of money. It's so saaaad. Back in the 80s one antisocial man, fourty cups of coffee and no sleep at all could program a kick ass and competitive game in a few weeks all on their own.
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Last edited by samIamsad; 04-03-2005 at 06:05 PM.
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