Quote:
Originally Posted by Jackal
I don't play shooters to kill monsters any more than I play adventures to solve puzzles. That's merely the gameplay mechanic used (though an enjoyable one, obviously). The story may be pretty wafer thin, but it IS a story, and I look forward to progressing through it.
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Me too. But isn't that not so much what the design of the game is
about, and more the fact that both you and I have our gaming backgrounds mostly in adventure games* and/or know what we want to get out of a shooter or an RPG?
I think Jake said something about this earlier, but like you, I haven't actually read all the posts.
*That's a pretty baseless assumption actually, sorry if that's totally off target.