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Old 03-30-2005, 03:58 PM   #35
Intrepid Homoludens
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Join Date: Sep 2003
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Quote:
Originally Posted by SoccerDude28
The first point really applies to every genre out there today. I mean look at DOOM 3. I've heard so many people refer to it as a tech demo. The second point does make lots of sense, because how much can you vary in terms of gameplay when all you can do is have 3 or 4 actions to drive a static story. But for most of the people here, those were the kinds of games that made us fall in love with adventures in the first place.
Which is fine, but doesn't make sense as a rule written in stone that keeps the genre from progressing and diversifying, IMO.
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