Quote:
Originally Posted by remixor
Exactly! This is, by the way, very similar to one of the very first puzzles in the classic Indiana Jones and the Fate of Atlantis.
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I know this is drifting off topic and therefore is bad form, but I just played the first bit of FOA yesterday including that puzzle and ... wow damn that's a good game. I'd forgotten. My general apathy towards and mistrust of Hal Barwood's game design skills had clouded my memory as to how good FOA is.
Anyway, back to BS3, yes? Jumping?
I personally wouldn't mind if BS3 included "normal" video game jumping for added exploring purposes, but the play control would have to be good, and whatnot. I guess right now its got "3D Zelda" type jumping? Or is it even more simple than that (as in "its impossible to miss ever, the word 'jump' just means 'play mini-in-engine-cutscene')?