My reason for asking this was to try to figure out around what year a really well-made adventure game could no longer be expected to bring in the same sales as hit games in other genres. I chose LucasArts' games as an example because I think most people agree their adventure games were well put together.
EMI may have sold well enough to be profitable, but I don't know that it rivalled the best selling games in other genres. (I don't have the numbers though).
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