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Walkthrough for Hugo 3: Jungle of Doom

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                              FAQ/Walkthrough for
                             HUGO 3: JUNGLE OF DOOM

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GUIDE INFORMATION
-----------------

Author:   Tom Hayes
E-mail:   thayesguides(at)gmail(dot)com
System:   PC
Updated:  19th June, 2008
Version:  1.1


CONTENTS
--------

1. Introduction
2. Walkthrough
3. Item List
4. Point List
5. Copyright information


VERSION HISTORY
---------------

1.1:  19th June, 2008      (Format update)
1.0:  22nd February, 2004  (First version)


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1.                                Introduction

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In the third and final game of the Hugo trilogy, Hugo and Penelope are making
their way back from Uncle Horace's cottage in the previous game. Suddenly their
plane spirals out of control, and crash lands in the dense jungle below. After
a brief exploration, Penelope gets bitten by a vicious spider and falls into a
deep sleep. Hugo must now set out on a journey through the dangerous forest to
find the mysterious water that will make her recover from the spider's bite.

Though there have been numerous improvements to the graphics and options (there
is now a turbo button to make Hugo walk twice as fast), the length of the game
is far too short compared to the previous two games and the difficulty of the
puzzles is extremely easy. Where other games required precise movements to
navigate around dogs, mummies, venus fly traps and killer bees, there are no
such sequences here. Overall, Hugo III is a disappointing end to the trilogy.


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2.                                Walkthrough

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The game starts on the path near the spider's web. Walk east, go behind the
plane and LOOK IN PLANE to see five items. GET BOUILLON CUBES. GET CLAY. GET
PINS. GET SANDWICH. GET WATER FLASK. EXIT PLANE. Walk west three times. TIE
VINES TO BRIDGE. Walk west. GET SCROLL. Walk east along the bottom-right path.
GET BELL. Walk east three times. LOOK BEHIND BOULDER. GET CRYSTAL BALL. Walk
west up the top-left path to arrive in the area near the village.

Walk north. GIVE BOUILLON CUBES TO WOMAN to get the blowpipe and darts. Walk
east. Enter the witch doctor's hut. MAKE EFFIGY FROM CLAY. STICK PINS IN CLAY.
OPEN DOOR of the cage and walk out. Walk over to the small red cage and PUT
SANDWICH IN CAGE. Walk away from the cage and wait for the mouse to walk in.
GET CAGE. GET CANDLE near the cauldron. Exit the hut.

Walk west, south and west twice. Move around the plants at the right side of
the stream until Hugo finds a book. GET BOOK. SWING OVER VINES twice. Walk east
to the elephant. DROP CAGE. SHOOT ELEPHANT WITH BLOWPIPE. OPEN CAGE to release
the mouse. The elephant runs off and falls asleep in the stream. Walk east
twice, west along the bottom-left path and west again. Walk to the waterfall.

Cross over the rocks and walk west. FILL FLASK WITH WATER. Walk east three
times. Enter the cave and READ BOOK. Walk north to meet the old man, who will
ask three questions. Answer NO, NO and YES to travel to the right side of the
bridge. Walk east twice. GIVE FLASK TO PENELOPE to complete the game.


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3.                                 Item List

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BLOWPIPE & DARTS
  Found after giving the bouillon cubes to the woman in the village. They are
  used to shoot the elephant after the opening the cage with the mouse.


BOUILLON CUBES
  Found in the plane. They are given to the woman in the village for the
  blowpipe & darts.


CAGE
  Found in the witch doctor's hut. The sandwich is put in the cage to trap the
  mouse. The cage is then opened near the elephant.


CLAY
  Found in the plane. It is used to make an effigy in the witch doctor's hut.


CRYSTAL BALL
  Found behind the boulder east of the cave with the ghost. It is given to the
  old man after the ghost has left the cave.


GOLDEN BELL
  Found on the path left of the cave with the ghost. It is not used.


GOLDEN CANDLE
  Found in the witch doctor's hut. It is not used.


PINS
  Found in the plane. It is used with the effigy of the witch doctor.


SANDWICH
  Found in the plane. It is used in the red cage in the witch doctor's hut.


SCROLL
  Found on the path west of the bridge. It is not used.


WATER FLASK
  Found in the plane. It is used with the pond in the secret garden, and is
  then given to Penelope to help her recover from the spider bite.


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4.                                 Point List

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5      5     Get the bouillon cubes from the plane.
10     5     Get the clay from the plane.
15     5     Get the pins from the plane.
20     5     Get the sandwich from the plane.
25     5     Get the water flask from the plane.
28     3     Tie the vines to the bridge.
31     3     Get the scroll.
33     2     Get the bell.
42     9     Get the crystal ball from behind the boulder.
45     3     Give the bouillon cubes to the woman in the village.
52     7     Make the effigy from clay in the witch doctor's cage.
55     3     Stick the pins in the effigy.
69     14    Wait for the mouse to walk into the cage.
70     1     Get the cage.
73     3     Get the golden candle.
83     10    Get the book from the plants.
87     4     Swing over the vines.
86     -1    Drop the cage near the elephant.
90     4     Open the cage after shooting the elephant with the blowpipe.
109    19    Wait for the elephant to fall asleep in the river.
111    2     Fill the water flask with water from the pond.
123    12    Read the book in the cave with the ghost.
124    1     Answer yes to the old man's third question.
126    2     Give the crystal ball to the old man.
128    2     Give the water flask to Penelope.


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5.                           Copyright Information

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This file is Copyright 2004-2008 Tom Hayes. As it can be difficult to keep
track of websites that haven't posted the latest version of this file, please
do not distribute it without my permission. Send an e-mail to me if you would
like to post this file on your website and you will likely receive a positive
response. If you do post the file, please keep it in its original form with all
of the sections intact and credit the author (Tom Hayes) as the writer of the
file.
 
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