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Walkthrough - Ben Jordan: Paranormal Investigator - Case 5: Land of the Rising Dead

===============================================================================

                               FAQ/Walkthrough for
                       Ben Jordan: Paranormal Investigator
                         CASE 5: LAND OF THE RISING DEAD

===============================================================================


GUIDE INFORMATION
-----------------

Author:   Tom Hayes
E-mail:   thayesguides(at)gmail(dot)com
System:   PC
Updated:  19th June, 2008
Version:  1.1


CONTENTS
--------

1. Introduction
2. Walkthrough
     2.1. Day 1
     2.2. Day 2
     2.3. Day 3
     2.4. Day 4
     2.5. Day 5
3. Item List
4. Point List
5. Copyright Information


VERSION HISTORY
---------------

1.1:  19th June, 2008   (Format update)
1.0:  23rd April, 2008  (First version)


===============================================================================

1.                                Introduction

===============================================================================


This is the fifth in a series of eight planned adventures in the Ben Jordan:
Paranormal Investigator series. The games can be downloaded for free from the
developer's home page (http://www.grundislavgames.com/benjordan). In this game,
Ben travels to Osaka in Japan to investigate a series of murders. Some people
in the city believe that ghosts were responsible, while others believe that it
may be a zombie cult. Ben must discover the real cause behind the seemingly
paranormal events before there are any more murders in the area.


===============================================================================

2.                                Walkthrough

===============================================================================


-------------------------------------------------------------------------------
2.1.                                 Day 1
-------------------------------------------------------------------------------


HOTEL
-----

The game starts in the hotel. Enter the bathroom and read the newspaper on the
counter: The lead investigator on the Ghost Murders case is named Yoshi. Get
the robe. Exit the bathroom. Open the left door to exit the hotel.


POLICE DEPARTMENT
-----------------

Talk to the desk sergeant about inspector Yoshi: He doesn't want to see Ben.
Show Percy's card to the desk sergeant: Ben is allowed to see Yoshi. Open the
door to enter the hall, then knock on the right door to enter Yoshi's office.

Talk to Yoshi about the ghost murders: No evidence is left at the crime scenes.
Ask about the case status: There have been four murders. Exit the office. Get
the second note from the left on the bulletin board. Open the left door to
enter the evidence room. Talk to the attendant about evidence retrieval: He
gives an evidence requisition form to Ben. Exit the room to return to the hall.

Combine Yoshi's note with the evidence request form in the inventory to make
the signed form. Return to the evidence room and give the signed form to the
attendant: He puts a name list on the shelf. Use the notepad on the name list
and Ben will write the names. Talk to the lab technician about the crime lab:
He analyses samples from cases. Exit the police department.


HOTEL
-----

Give the victim names to Simon: The four victims were all heads of major
corporations in Osaka. He gives two other names to Ben. Exit the hotel.


YAMAMOTO
--------

Talk to the desk clerk about Yamamoto Inc.: It is owned by Hiroshi Yamamoto.
Ask about Mr. Yamamoto: He should be back tomorrow. Exit the building.


SHINOBI
-------

Knock on the right door to enter Shinobi's office. Talk to Shinobi about the
ghost murders: He suspects the murders may have been done by zombies. Ask about
the zombies: It may be a zombie cult. Ask about the cult: They dress in black
and only move around at night. Ask about the murder victims: He knew all of the
victims as business acquaintances. Exit the building. Travel to the hotel.


-------------------------------------------------------------------------------
2.2.                                 Day 2
-------------------------------------------------------------------------------


HOTEL
-----

Enter the bathroom and read the newspaper: There is a photo of Shinobi. Exit
the bathroom and get the crime scene kit on top of the dresser. Exit the hotel.


SHINOBI
-------

Yoshi takes Ben into the office and shows him that Shinobi has been murdered.
Talk to Yoshi about the crime scene: Shinobi's secretary found the body. Ask
about Mr. Shinobi: Ben tells Yoshi the murderers may have been zombies. Tell
him about the zombies: He thinks zombies are a more likely theory than ghosts.
Open the crime scene kit to find a fingerprint set and a syringe. Use the
fingerprint set on the sword to lift a fingerprint from it. Exit the building.


YAMAMOTO
--------

Talk to the desk clerk about Mr. Yamamoto: He is on the 22nd floor. Use the
elevator call button to travel to Yamamoto's office. Talk to Yamamoto about
Shinobi's murder: He will increase security. Use the elevator call button to
return to the lobby. Exit the building. Outside, Ben is approached by a man who
wants Ben to appear on his television show. Ben declines and leaves the area.


HOTEL
-----

Simon has returned from the airport with Alice. She tells Ben that there have
been a series of unexplained deaths in a nearby village. Simon agrees to stay
in Osaka to continue the research while Ben and Alice head to the village.


ASUKA
-----

Talk to the teenager about himself: His name is Noburu. Ask what's wrong?:
There have been deaths in the village. Ask about the mysterious deaths: The
dead are becoming zombies. Ask about purification: A priest performs a ritual
on the bodies. Go through the gateway and then walk west to enter the village.

Knock on the door to the house to talk to Noburu's mother. Ask about the
mysterious deaths: She lost her husband recently. Ask about her husband: He was
in perfect health one day and dead the next. Ask about the purification ritual:
She called a priest. Ask about the priest: He is several hours late. Ask what
the priest looks like: He should be wearing a black robe and a bamboo hat.

Walk west to the graveyard and get the basket of flowers. Walk south to return
to the village. Use the flower basket in the inventory to take the flowers out
of the basket. Combine the basket with the robe to make the priest outfit. Use
the priest outfit on Ben: He will automatically knock on the door and enter the
house. Open the left door. Use the syringe on the dead man to take a blood
sample. Exit the room to travel back to the hotel in Osaka.


-------------------------------------------------------------------------------
2.3.                                 Day 3
-------------------------------------------------------------------------------


HOTEL
-----

Enter the bathroom and read the newspaper: Very little progress has been made
on the ghost murders case. Exit the bathroom and exit the hotel.


YAMAMOTO
--------

Use the elevator call button to travel to Yamamoto's office. Talk to Yamamoto
about the ghost murders: Yamamoto tells Ben that he needs relaxation. Ask about
relaxation: He give Ben the address of a sushi bar. Use the call button to
return to the lobby and then exit the building. Outside, Ben is approached by
the TV host he saw yesterday. Ben agrees to come to the show tomorrow.


SUSHI BAR
---------

Talk to the sushi chef about the sushi bar: He mentions the menu. Ask about the
menu and order today's special: Ben finds a hook in the eel. Talk to the sushi
chef again and ask to see the menu. Ask for fugu: A special order was placed
and they are all out, but a fresh delivery will arrive tomorrow. Talk to the
sushi chef about Yamamoto: He visits at least three times a week. Exit the bar.


POLICE DEPARTMENT
-----------------

Open the door to enter the hall. Knock on the right door to enter Yoshi's
office. Talk to Yoshi about the case status: He asks Ben if he has any new
leads. Mention Asuka: Yoshi has heard about the village. Mention zombies: Ben
says that he will keep Yoshi informed. Exit the police department.


ASUKA
-----

Enter the village and use the priest outfit on Ben to enter the house. Use the
fingerprint set on one of the swords to lift a print. Exit the village.


POLICE DEPARTMENT
-----------------

Open the door to enter the hall. Open the left door to enter the evidence room.
Give the two fingerprints to the lab technician: He says that the fingerprints
match and gives Ben an evidence report. Give the blood sample to the lab
technician: He tells Ben to return tomorrow. Exit the evidence room and knock
on the right door to enter Yoshi's office. Give the evidence report to Yoshi:
The evidence may be useful, but he still needs to find a plausible explanation.
Exit the police department and return to the hotel to complete the third day.


-------------------------------------------------------------------------------
2.4.                                 Day 4
-------------------------------------------------------------------------------


HOTEL
-----

Enter the bathroom and read the newspaper: Yamamoto has disappeared, but this
has not been connected to the ghost murders. Exit the hotel.


TV STUDIO
---------

Talk to the desk clerk about Yamamoto: He thinks he may have gone into hiding.
Ask about the TV show: He tells Ben to sit on the couch. The host soon arrives
and takes Ben into the show room. He asks Ben eight questions. The answers are:
Ankylosing Spondylitis, Harry Haller, A daughter, Ehrich Weiss, Cats, Venus,
Tiddlywinks and The human brain. The host gives Ben a camera and a chain.


SUSHI BAR
---------

Talk to the sushi chef about the menu and order fugu. Use the curtain at the
top-right corner of the room, then use the middle door to enter the bathroom.
Use the trash can and Ben will move it over to the left side of the room. Use
the trash can again to stand on it. Look through the vent. Combine the hook
with the chain in the inventory to make the hook-chain. Use the hook-chain on
the fugu remnants in the trash can to get the fugu. Exit the sushi bar.


POLICE DEPARTMENT
-----------------

Open the door to enter the hall. Open the left door to enter the evidence room:
The lab technician tells Ben that he found a trace of poison in the blood
sample, but needs a larger poison sample. Give the fugu to the lab technician:
The fugu poison matches the blood sample poison. Exit the evidence room. Knock
on the right door to enter Yoshi's office. Talk to Yoshi about Yamamoto's
disappearance: No clues have been found. Tell Yoshi about the lab findings: Ben
talks about the latest news on the case. Exit the police department.


HOTEL
-----

On the way to the hotel, Ben hears a noise in an alley and goes to investigate.
As Ben walks into the alley, a zombie approaches him. Quickly use the camera on
the zombie. Ben follows the zombie back out of the alley and sees it get into a
car. When he returns to the hotel, he discovers that Alice has been poisoned.


-------------------------------------------------------------------------------
2.5.                                 Day 5
-------------------------------------------------------------------------------


HOSPITAL
--------

Simon explains that Alice would have died if she had eaten more tetrodotoxin,
but will recover because she only ate a small amount. Exit the hospital.


HOTEL
-----

Give the photographs to Simon: The car belongs to Yamamoto. Exit the hotel.


POLICE DEPARTMENT
-----------------

Open the door to enter the hall. Knock on the right door: Yoshi doesn't answer.
Return to the lobby. Talk to the desk sergeant about inspector Yoshi: He says
that Yoshi should be in his office, and gives Ben a spare key. Open the door to
enter the hall. Use the spare key on the right door to enter Yoshi's office:
Yoshi is on the floor behind his desk. Exit the police department.


HOTEL
-----

Talk to Simon about Yoshi's death. There are two routes to complete the game.
Ask Simon to come along (route 1), or go to Yamamoto's alone (route 2). After
choosing one of the routes, Simon gives Ben the DoorSucker 2000.


YAMAMOTO (ROUTE 1)
------------------

Use the vent: It is too high. Talk to Simon about the vent and he will help Ben
into the building. Use the hatch on the A/C unit three times to get the metal
door. Open the door to enter the hall. Talk to Simon about the keypad: He needs
wire and metal to short circuit the keypad. Walk south to the other end of the
hall and open the left door to enter the office. Look at the right computer,
then use the computer to get a wire. Exit the room and walk south to the other
end of the hall. Give the metal door and the wire to Simon. After Yamamoto
stops talking, use the DoorSucker 2000 on the vent to complete the game.


YAMAMOTO (ROUTE 2)
------------------

Go down the manhole to enter the sewer. Walk north and go upstairs to enter the
building. Walk south to the other end of the hall. Open the left door to enter
the office. Use the filing cabinet to find a piece of paper with the words
fugu, sumo and dinner. Exit the office and walk south to the other end of the
hall. Use the keypad on the left door and enter 3115 to open the door. The
password was found by looking at the numbers of objects in the building that
were mentioned in the words from the piece of paper. After Yamamoto stops
talking, use the DoorSucker 2000 on the vent to complete the game.


===============================================================================

3.                                 Item List

===============================================================================


BASKET
  Found by using the flower basket in the inventory. It is combined with the
  robe to make the priest outfit.


BLOOD SAMPLE
  Found by using the syringe on the dead man in the house in Asuka on day 2. It
  is given to the lab technician in the police department on day 3.


CAMERA
  Given by the TV host after Ben has been on his show on day 4. It is used on
  the zombie outside the hotel at the end of day 4.


CHAIN
  Given by the TV host after Ben has been on his show on day 4. It is combined
  with the hook to make the hook-chain.


CRIME SCENE KIT
  Found on top of the dresser in the hotel on day 2. It is opened to find the
  fingerprint set and the syringe.


DOORSUCKER 2000
  Given by Simon before travelling to Yamamoto's building on day 5. It is used
  on the vent in the gas chamber at the end of day 5 (both routes).


E.R. FORM
  Found by talking to the evidence room attendant about evidence retrieval on
  day 1. It is combined with Yoshi's note to make the signed form.


EVIDENCE REPORT
  Found by giving both fingerprints to the lab technician in the police
  department on day 3. It is given to Yoshi.


FINGERPRINT
  Found by using the fingerprint set on the Shinobi sword on day 2. It is given
  to the lab technician in the police department on day 3.


FINGERPRINT
  Found by using the fingerprint set a sword in the house in Asuka on day 3. It
  is given to the lab technician in the police department on day 3.


FINGERPRINT SET
  Found by opening the crime scene kit on day 2. It is used on the Shinobi
  sword to get a fingerprint. It is used on one of the swords in the house in
  Asuka on day 3 to get another fingerprint.


FLOWER BASKET
  Found in the village graveyard on day 2. It is used in the inventory to get
  the basket.


FUGU
  Found by using the hook-chain on the fugu remnants in the sushi bar trash can
  on day 4. It is given to the lab technician in the police department.


HOOK
  Found by asking the sushi chef for today's special on day 3. It is combined
  with the chain to make the hook-chain.


HOOK-CHAIN
  Made by combining the hook with the chain. It is used on the fugu remnants in
  the trash can in the sushi bar on day 4.


METAL DOOR
  Found by using the hatch on the A/C unit three times in Yamamoto's building
  on day 5 (route 1).


NOTEPAD
  Available at the start of the game. After Ben shows the signed form to the
  attendant at the police department, the notepad is used on the name list.


PERCY'S CARD
  Available at the start of the game. It is shown to the desk sergeant at the
  police department on day 1.


PHOTOGRAPHS
  Available at the start of day 5. They are given to Simon in the hotel.


PRIEST OUTFIT
  Made by combining the basket with the robe. It is used on Ben outside the
  house in the village.


ROBE
  Found in the hotel bathroom on day 1. It is combined with the basket to make
  the priest outfit.


SIGNED FORM
  Made by combining Yoshi's note with the E.R. form. It is given to the
  evidence room attendant to see the victim list.


SPARE KEY
  Found by talking to the desk sergeant about inspector Yoshi on day 5. It is
  used to unlock the door to Yoshi's office in the police department.


SYRINGE
  Found by opening the crime scene kit on day 2. It is used on the dead man in
  the house in Asuka to get the blood sample.


TROPHY
  Given by the TV host after Ben has been on his show on day 4. It is not used.


VICTIM NAMES
  Found by using the notepad on the name list in the police department. They
  are given to Simon in the hotel.


WIRE
  Found by looking at and then using the right computer in the office in
  Yamamoto's building on day 5 (route 1).


YOSHI'S NOTE
  Found on the bulletin board in the police department on day 1. It is combined
  with the E.R. form to make the signed form.


===============================================================================

4.                                Point List

===============================================================================


            DAY 1
            -----
1      1    Read the newspaper.
3      2    Get the robe.
4      1    Talk to the desk sergeant about inspector Yoshi.
6      2    Give Percy's card to the desk sergeant.
7      1    Talk to Yoshi about the case status.
8      1    Get the note from the bulletin board.
9      1    Talk to the attendant about evidence retrieval.
11     2    Combine Yoshi's note with the E.R. form.
12     1    Give the signed form the attendant.
14     2    Use the notepad on the name list.
15     1    Talk to the lab technician about the crime lab.
18     3    Give the victim names to Simon.
19     1    Talk to the desk clerk about Mr. Yamamoto.
20     1    Talk to Shinobi about the ghost murders.
21     1    Talk to Shinobi about the cult.
22     1    Talk to Shinobi about the murder victims.


            DAY 2
            -----
23     1    Read the newspaper.
24     1    Get the crime scene kit.
25     1    Talk to Yoshi about the crime scene.
26     1    Talk to Yoshi about the zombies.
28     2    Open the crime scene kit.
29     1    Use the fingerprint set on the Shinobi sword.
30     1    Talk to the desk clerk about Mr. Yamamoto.
32     2    Talk to Yamamoto about Shinobi's murder.
33     1    Talk to Noburu about what's wrong.
34     1    Talk to Noburu about the mysterious deaths.
35     1    Talk to Noburu about the purification.
36     1    Talk to Noburu's mother about her husband.
37     1    Ask Noburu's mother what the priest looks like.
38     1    Get the basket of flowers from the graveyard.
39     1    Use the flower basket.
41     2    Combine the basket with the robe.
43     2    Use the priest outfit on Ben outside the house.
45     2    Use the syringe on the dead man in the house.


            DAY 3
            -----
46     1    Read the newspaper.
48     2    Talk to Yamamoto about relaxation.
49     1    Ask the sushi chef for today's special.
50     1    Ask the sushi chef for fugu.
51     1    Talk to the sushi chef about Yamamoto.
52     1    Talk to Yoshi about the zombies.
53     1    Use the fingerprint set on one of the swords.
54     1    Give the first fingerprint to the lab technician.
56     2    Give the second fingerprint to the lab technician.
58     2    Give the blood sample to the lab technician.
61     3    Give the evidence report to Yoshi.


            DAY 4
            -----
62     1    Read the newspaper.
63     1    Talk to the TV studio desk clerk about Yamamoto.
64     1    Answer: Ankylosing Spondylitis.
65     1    Answer: Harry Haller.
66     1    Answer: A daughter.
67     1    Answer: Ehrich Weiss.
68     1    Answer: Cats.
69     1    Answer: Venus.
70     1    Answer: Tiddlywinks.
71     1    Answer: The human brain.
73     2    Receive the camera and the chain.
75     2    Ask the sushi chef for fugu.
76     1    Move the trash can in the sushi bar bathroom.
78     2    Combine the hook with the chain.
81     3    Use the hook-chain on the fugu remnants.
85     4    Give the fugu to the lab technician.
86     1    Talk to Yoshi about Yamamoto's disappearance.
87     1    Talk to Yoshi about the lab findings.
90     3    Use the camera on the zombie.


            DAY 5
            -----
93     3    Give the photographs to Simon.
94     1    Talk to the desk sergeant about inspector Yoshi.
95     1    Use the spare key on Yoshi's office door.


            ROUTE 1
            -------
96     1    Arrive outside Yamamoto's building.
97     1    Get the metal door from the A/C unit.
98     1    Talk to Simon about the keypad.
99     1    Get the wire from the computer.
100    1    Give the metal door to Simon.
101    1    Give the wire to Simon.
108    7    Use the DoorSucker 2000 on the vent.


            ROUTE 2
            -------
96     1    Arrive outside Yamamoto's building.
97     1    Read the piece of paper from the file cabinet.
101    4    Enter the correct access code.
108    7    Use the DoorSucker 2000 on the vent.


===============================================================================

4.                          Copyright Information

===============================================================================


This file is Copyright 2008 Tom Hayes. As it can be difficult to keep track of
websites that haven't posted the latest version of this file, please do not
distribute it without my permission. Send an e-mail to me if you would like to
post this file on your website and you will likely receive a positive response.
If you do post the file, please keep it in its original form with all of the
sections intact and credit the author (Tom Hayes) as the writer of the file.
GAME INFO Ben Jordan: Paranormal Investigator - Case 5: Land of the Rising Dead is an adventure game by Grundislav Games released in 2006 for PC. It has a Comic cartoon style and is played in a Third-Person perspective.

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