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Best rated Adventure Games for PC page 72

Below you'll find an overview of Adventure Games that have received a very high rating based on our reviews, the list is sorted based on highest rated Adventure Game first combined with recency of the review we've done.

Spirit of the North  (2019)

Spirit of the North may look as nice as it sounds, but it’s largely disappointing and unforgivably boring, offering only a superficial story and sorely lacking interesting exploration.

The Unholy Society  (2020)

To forgive is divine, but The Unholy Society comes up sinfully short in too many areas to deserve a full redemption without further acts of contrition in future installments.

Mira  (2020)

More illustrated e-book than game, Mira is a trip through beautifully painted Slavic myths and legends that’s let down by a lack of gameplay and poor localization.

The Great Perhaps  (2019)

The Great Perhaps has a lot of good ideas yet fails to devote enough attention to them, raising lots of questions but not answering many. While the artwork and music are highlights, they’re not enough to balance out what is otherwise a disappointing experience.

Forgiveness  (2019)

Forgiveness features a few memorable puzzles and its presentation is top-notch, but inconsistent design choices and the promise of a story that never materializes render it frustratingly unfulfilling.

Angelo and Deemon: One Hell of a Quest  (0)

Angelo and Deemon attempts to pay homage to the classic age of adventure gaming, but outside of a promising early premise it fails to deliver on its potential. Between frustrating puzzles and an exasperating translation, there are few reasons to travel down this highway to hell.

Silver Chains  (2019)

Apart from a few pulse-pounding moments in an otherwise generic haunted house story, the weakest link in Silver Chains is that it’s just not very scary or engaging enough to survive as an adventure game otherwise.

Play With Me  (2018)

As a Saw-inspired escape room adventure, Play With Me is a concept that works well on paper, but too many design choices inevitably stack up to an unsatisfying slog through one keycode puzzle after another.

Gold Rush! 2  (2017)

Unlike its renowned predecessor by Sierra, Gold Rush! 2 fails to strike it rich. A historically interesting, slightly educational narrative can’t save the experience from its mind-numbingly easy puzzles and poor presentation in every respect.

Layers of Fear 2  (2019)

Similarly to its predecessor, a striking presentation is not enough for Layers of Fear 2 to overcome a jumbled menagerie of cliches, jump scares, and overwrought writing.

3 GEEKS  (2019)

3 GEEKS had the potential to be a fun comical romp, but with its near-incomprehensible English translation, clashing art styles, occasional technical hiccup, and patience-testing gameplay, the end result falls far short of its promise.

Unknown Fate  (2018)

As a first-person platformer, Unknown Fate has some interesting ideas; as an adventure game it is ultimately a frustrating experience.

Without Escape  (2018)

The few complex puzzles in Without Escape tease a more involved room-escape adventure with greater potential, but as it stands, there’s simply no escaping the fact that it isn’t much fun.

Lust for Darkness  (2018)

Although it delivers an abundance of horrifying imagery, the indiscriminately gratuitous Lust for Darkness falls short of delivering a truly engaging Lovecraft-meets-sex-cult experience throughout its brief three-hour play time.

TARTARUS  (2017)

With minimal storytelling, characterization or interaction, little direction and even less feedback, TARTARUS will only appeal to a small subset of players who would appreciate a DOS-like command line experience in their first-person sci-fi adventures.

Repentant  (2018)

Although it sports some incredible artwork and a few interesting plot twists, Repentant doesn’t come close to achieving the heights of its predecessor, Little Kite.

Arkhangel: The House of the Seven Stars  (2018)

Arkhangel offers some fascinating lore for those with the patience to see it through, but obstructing enjoyment are a number of unfortunate shortcomings.

Lisssn  (2017)

With a lot of gimmicky, trial-and-error-based audio puzzles connected by a bit of light exploration, Lisssn has little to recommend it save for those who like poking and prodding things just to see what happens.

Walden, a game  (2017)

The gamification of Walden is a gallant attempt to adapt Henry David Thoreau’s principles into an interactive experience, but the result is too boring to inspire much thoughtful reflection on the author’s message.

Alice VR  (2016)

Although much more playable on standard PCs, Alice is a great idea lost amid mountains of technical issues in VR. If you have endless amounts of patience and like Lewis Carroll a whole heck of a lot, this is your game. Otherwise, you probably won’t find it your cup of tea.

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