Review of Grim Fandango by emric
strong creativity and originality, but not the standout i was expecting
very original setting and character designs. also a somewhat distinctive user interface (which initially took some getting used to). the voice acting was superb. the writing, plot and characters were good. a well structured game.
i found that many of the puzzles weren’t obvious enough tho. i don’t mean they were too hard to solve, but it just wasn’t obvious what the puzzle was or what the goal was.
the interface on one level was very intuitive and unobtrusive, but occasionally there would be issues with it—like you could easily try something and not get the desired result, so you think you got it wrong, only to later realise that the only reason it didn’t work was because manny wasn’t quite looking at the right thing at the time.
overall, it’s a solid and enjoyable game, but for me it had more flaws than people seem to attribute to it.
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Time Played: Over 20 hours