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Ratings by MrChapeau

Still Life


Stars - 25

Rating by MrChapeau posted on Mar 25, 2014 | edit | delete


Wasn't quite a waste of time


I enjoyed playing this with my wife.  She liked it more than I.  It wasn’t very polished, and the mystery was set up but not really followed through on.  The ending was… awful.

I did enjoy the lockpicking puzzle, though.

Play when you’re out of better options.


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Time Played: 5-10 hours

Whispered World, The


Stars - 40

Rating by MrChapeau posted on Mar 25, 2014 | edit | delete


Good at what it does


This game is beautiful and entertaining.  It’s moderately interesting, but it’s a very pleasant casual experience.

And that’s what it’s supposed to be.  It’s not a magnum opus.  It is a work of art.  Enjoy as such.


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Time Played: 5-10 hours

Broken Sword: The Shadow of the Templars


Stars - 40

Rating by MrChapeau posted on Mar 25, 2014 | edit | delete


Very good game


This game is good.  Occasionally it even reaches in to ‘great.’  The puzzles are well done, there are some investigative aspects to it, and it is generally interesting.

It does not reach the level of inductive reasoning puzzles, but that is more or less not what P&C games do anyway.

This is a good game that deserves to be played.


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Time Played: 10-20 hours

Gabriel Knight: Sins of the Fathers


Stars - 50

Rating by MrChapeau posted on Mar 25, 2014 | edit | delete


Dripping atmosphere


Make no mistake—this game is wonderful.

The characters are beautifully written and very believable.  I like them and want to know them in real life.

The star of the show is the story and setting.  I’ve rarely been more enveloped in a mystery.  Plus, the game does a good job of simulating branching choices, allowing the player to feel as though they can inductively reason (even if they really can’t).

Almost as good as a P&C game can get.


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Time Played: 10-20 hours

Longest Journey, The


Stars - 50

Rating by MrChapeau posted on Mar 25, 2014 | edit | delete


A sense of awe and wonder


From the gritty, believable version of the future to entirely new worlds, The Longest Journey was also one of the most memorable journeys I’ve ever taken on my PC.

This game is wonderful, and my absolute favorite P&C game.  I recommend it to everyone as a must play.

This game unfolds as a classic novel.  The player discovers worlds beyond their imagining, and the game does a good job of simulating the experience of games with more choice than this one actually has.

The best thing that can be said about a game is that it imparts a sense of awe.

I was was more than once left in awe by this game.


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Time Played: 10-20 hours

Last Express, The


Stars - 50

Rating by MrChapeau posted on Mar 25, 2014 | edit | delete


Inductive reasoning


This is one of the only P&C games to present puzzles that require higher order inductive reasoning rather than simply simulating the same, as many adventures do with their map location ‘choices.’

Beautiful, well written, branching, immersive, and exemplifying the real choice-and-consequence ideal, The Last Express is one of the finest games ever made.


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Time Played: Under 1 hour

Syberia


Stars - 15

Rating by MrChapeau posted on Mar 25, 2014 | edit | delete


Lifeless


In a word, that’s it. 

I did not like this game.  The world is full of nothing.  Unless there is a specific thing you have to do somewhere the each location has nothing in it.  It’s just a painting.  There’s nobody to talk to and the world does not exist off screen.

For such a large amount of work this must be the most inefficiently designed game ever made.

Beyond that, though, the characters were annoying and the whole game seemed like a trudge to something better at the next location, only it never got better.

There wasn’t even a proper pay-off at the end.

Meanwhile the gameplay did not come from satisfying puzzles (they were not) nor from interesting dialogue, but rather from the time-lengthening effect of incredibly dull running animations taking up 3/4 of the game.  If I hadn’t hoped for a better endgame then I wouldn’t have finished this at all.

No room for inductive reasoning, no player discovery, lots of linear handholding, and no intriguing world.  Any sense of intrigue is pummeled by pace-destroying backtracking. 

A complete waste of time.  Avoid.

Least favorite adventure game.


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Time Played: 10-20 hours
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