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Slice of Sea to surface later this year

Indie developer Mateusz Skutnik may be one of the most prolific adventure designers most people have never heard of. With episodic indie series like Daymare Town, Submachine and numerous other freeware titles to his credit, now Skutnik is setting his sights of a full-fledged commercial side-scroller called Slice of Sea.

While plot details are vague, the game stars a creature (first appearing in Daymare Town) named Seaweed, who is not having a very good day. In fact, you could safely say that "he's out of his element," needing a mechanical suit to get around with only his head poking out the top. On this particular day, Seaweed finds himself in a seemingly abandoned desert town filled with old run-down buildings and mysterious artifacts of a past age that are central to the many puzzles he'll encounter in his travels.

Like Daymare Town, Slice of Sea is entirely hand drawn in a distinctive art style. Unlike its predecessor, however, this game has colour and is keyboard controlled as you navigate the protagonist across its seamlessly scrolling environments. Despite these differences, players can still expect plenty of head-scratching obstacles to overcome along the way.

Slice of Sea is due to be launched on Steam for Windows PC sometime before the end of this year. If you're unfamiliar with the developer's work, that gives you several months to check out his previous games, some of which remain freeware while others are no longer available without Flash plugins but can now be purchased in updated form either individually or as entire collections.

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