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First gameplay footage, story details unveil Plot of the Druid

We're continually reminded of the truly international nature of the adventure game community, and you can now add Israel to the list of global developers with the announcement of Adventure4Life Studios' Plot of the Druid, an episodic point-and-click fantasy series currently in production. 

Plot of the Druid follows the exploits of a young druid apprentice named Jase, who is cast out of the training academy after being caught cheating on his certification test. Undeterred, Jase seeks out adventure in order to prove himself worthy to take the exam again, and along the way rescues a female thief and former mercenary who becomes his traveling partner. For now, that's all the plot we actually know, but indie developer Yakir Israel promises a world full of fantasy favourites like "goblins, trolls, dragons, dwarves, elves and of course druids."

As seen in the early screenshots and video footage, Plot of the Druid is a stylish hand-painted adventure. What really makes it stand out from other traditional third-person point-and-clicks, however, is its unusual interaction mechanics. While many will be familiar with the verb coin interface, this game goes far beyond the usual two or three possible actions, offering no fewer than eight different options, including Talk, Look, Use, Pick up, Push, Pull, Open and Close, though any options that would be nonsensical will be temporarily disabled in context. In creating such a complex scheme, the developer's goal is to give players greater control over their intended actions. 

So that's the good news. The less-than-good news is that we're still a fair way off from seeing the game complete. Adventure4Life is tentatively targeting an early 2019 release for the series debut on Windows, Mac and Linux, with four more episodes to follow. This plan may yet change, however, particular with a crowdfunding campaign looking likely in order to bring Plot of the Druid to fruition. In the meantime, you can follow its progress through the developer's blog.

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