Regardless of whether the problem is war, oppression, or societal exclusion, people look for anything to make the toughest times in life bearable, and one of the most potent of those things is friendship. Polish developer Juggler Games seeks to explore this theme in My Memory of Us, a story-driven adventure coming next year.
The game is set in a futuristic world where an “Evil King and his robot-soldiers” occupy the protagonists’ city and some of its citizens have been “marked and forced to move out of their homes and live in a place that was sealed off from the rest of the city by a huge wall.” Against that bleak backdrop, the story is a “reminiscence of a friendship between a boy and girl,” recounting the tale of how that friendship helped them to survive by carving their own paths in this gloomy world.
While the setting is futuristic, with its robots and fly train-like vessels, the premise is inspired by the developers’ own families and their experiences during the Nazi occupation of Poland in World War II. As such, history buffs may encounter familiar names and characters as they progress. Still, the goal is to create a game that could just as easily have taken place “in another time and place.”
My Memory of Us will be played from a third-person, 2.5D side-scrolling perspective, with pictogram communication and an aesthetic inspired by “naïve art.” The striking black-and-white graphics are punctuated by splashes of brighter colors to accentuate certain features. Though details are sparse at the moment, gameplay will focus on logic puzzles, and some will require cooperative solutions by the two characters. They “complete each other,” and only when they are together will they be able to overcome the toughest of obstacles.
My Memory of Us is currently in development for PC, with other platforms being considered in time for its 2018 release. To keep up with its development, you can check out the game’s official website.