The line between traditional adventures and interactive narrative experiences continues to get ever more blurred. The newest game to walk that hazy space between the two is The Thin Silence, an indie game from two-man Australian team Two PM that is due out later this year.
The Thin Silence is a "cinematic narrative adventure game with both puzzle and exploration elements, told through the introspection and recollection" of its protagonist, Ezra Westmark. Very little has been revealed about the story, as experiencing Ezra's "journey back to confront his past" is the entire point of the game. What we do know is that Ezra finds himself trapped in "the darkness", a place where "every task feels like scaling a mountain, every day feels impossible." Only by following Ezra's tale will players uncover "the journey that lead him there and the hope that leads him home."
Created by Ben Follington and Ricky James, The Thin Silence is not a traditional genre game, though it is "inspired" by classic point-and-click adventures and "allows you to collect and combine important items along your journey." In this way you can creatively "manipulate the environment in many varied and unexpected ways." But puzzle-solving is not the primary focus here, and obstacles are "not intended as a test of your intelligence." Instead, the game is more an interactive form of storytelling as you relive Ezra's experiences along with him on a journey that could take anywhere from 2-10(!) hours to complete.
There is currently no firm release date for The Thin Silence, but the developers are aiming for launch on Windows and Mac before the end of this year. In the meantime, you can learn more about the game through its official website.