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Adventurezator game design engine with playable campaign takes flight on Kickstarter

So you want to be a game designer. But your art and programming skills are so limited that your dreams will only come true when pigs fly? Well, you just happen to be in luck on the soaring swine front, as Brazilian developer Pigasus has just launched a game engine/playable adventure combo called Adventurezator: When Pigs Fly on Kickstarter.

Adventurezator promises to include a playable game that lets you control "Edmund, the human-turned-pigman while he tries to become a human again, and his sidekick Zookwinkle the Gnome. In this tale of courage, intrigue, betrayal (and dumbness) – you and our pseudo-heroes will face many challenges and re-write history", meeting such diverse personalites as Sir Isaac Newton, the Seven Dwarfs, and Weeping Angels along the way.

What really separates Adventurezator from other games, however, is that it's built with its own adventure game engine that comes as part of the package. Players will have the opportunity to create their own adventures "without all that boring programming, or math" with the user-friendly creation tools provided, including one that designs cutscenes. Much like with LittleBigPlanet for the PlayStation 3, you will be able to upload your creations for others to play, even as you download theirs, along with other new content directly from Pigasus.

That's the goal, anyway, but the first challenge is raising enough funds to make it possible. To that end, the designers have taken to Kickstarter with an appeal for $20,000 by August 9th. A minimum $12 pledge for "early birds" will result in a DRM-free download of the game, with a variety of other perks available at different tiers.

To learn more about Adventurezator: When Pigs Fly, including a number of tutorial-like videos, visit the Kickstarter page for full details.

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