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Double Fine Adventure finally settles on Broken Age as title

What's in a name? A Double Fine Adventure by any other name would surely play as sweet, but at long last Tim Schafer and co. have decided on a title for their upcoming point-and-click adventure: Broken Age.

Broken Age tells the dual stories of a young boy and girl who lead parallel lives. The girl has been "chosen by her village to be sacrificed to a terrible monster--but she decides to fight back. Meanwhile, a boy on a spaceship is living a solitary life under the care of a motherly computer, but he wants to break free to lead adventures and do good in the world. Adventures ensue."

If you've been living under a rock for the last year (a really, really remote rock), Broken Age began life as a modest $400,000 Kickstarter appeal that blew past its target in mere hours on its way to more than $3 million in pledges. Since then, development has been documented exclusively for backers in a film series from 2 Player Productions. Until now, however, the game has continued to be known by its original working moniker, and then later as Reds.

Although there isn't much new information about the game, the official website has now been launched, including pre-order offers and even a better-late-than-never chance to back the game and get in on the pre-release documentary series.

Community Comments

Latest comments (16 total)

I think it looks awesome.

Apr 16, 2013

Bad name, ugly graphics, cheap-ish animation. Let’s wait and see how it plays. Maybe it all makes sense as a whole.

Apr 4, 2013

Really expecting monkey 3 like from a game from tim Schafer he didn’t even work on monkey 3. Its based on Nathan Stapley art look him up one of the artists at doublefine and that you find it childish only comes because your crappy imagination.

Apr 3, 2013

Oh boy..  I hope I am very very wrong but this absolutely does nothing for me.. dont like the way it looks, sounds.. or anything. Dont even like the title.. just hope I am very, very wrong.

Apr 2, 2013

xlynx: That’s not exactly truth, they were the most succesful that’s for sure, but not the first. For example I backed Phoenix Online’s Cognition kickstarter months before Schafer’s campain. I never understood the hype around the game itself and IMO unjustified very high expectations of the backers. I never said it wasn’t newsworthy though. But it was because of the amount of money they collected. And it’s great that they’re making a documentary, but I believe that most of the backers care more about the game itself.

Although I recognize that their campaign stirred up something in the gaming industry. For that I’m grateful.

Apr 1, 2013

olomaster: Double Fine were the first old school adventure devs to take it to Kickstarter, so they’re the inspiration for the campaigns you did back. They’re also doing a documentary series about the production with underlying themes of reviving the genre and “do we need publishers?”. Those reasons are why it was news worthy. It’s unimpressive news now since dozens of projects have followed in their footsteps.

I think Broken Age is looking great. I can see why people might think it childish, but DF did say they were making a game they would personally enjoy, so maybe it’s best to at least wait for the full trailer (they’re calling this a teaser) before jumping to conclusions.

Apr 1, 2013

My expectations were never high so I’m not disappointed. Glad I didn’t back it and saved my money for Moebius and BS5. Never understood the hype around this game and huge amount of money they collected. IMO the last game worth mentioning made by Schafer was Grim Fandango (Gilbert’s was Day of the Tentacle). So it was looong time ago…

Mar 30, 2013

Unfortunately, I believe most people that donated to DoubleFine WERE, in fact, expecting a real, traditional, hand-drawn point and click adventure game in the vein of Monkey 3.

Mar 30, 2013

I can’t believe the negativity this is getting here. I think the game looks amazing, like something straight out of a picture book. Doesn’t look at all childish to me.
I agree the cave was bad, but I actually have really high hopes for this game now after seeing this trailer.

Mar 30, 2013

I don´t know what to say, yes it does look childlish and it doesn´t look like a traditional point and click adventure game but I don´t want to rush to conclusions until I see some gameplay footage.

Mar 30, 2013

Yeah, the cave really is a huge let-down. Boring and uninspired.

Mar 30, 2013

It amazes me that DF thought this type of children’s graphics would be appropriate for the 30 and 40 years olds, i.e. the demographics of the folk that played the original titles on the late 80s early 90s?

I think they have lost it.

Mar 30, 2013

I keep hearing the cave is a huge let down too. This seems to be god awful for as much money that went to this game. It got several million and this is it to game. Seems like he pocketed most of it.

Mar 29, 2013

I am one of the backers and I am hugely disappointed that DF have produced a children’s game. I am keeping a close eye on this project (or used too).  This is not just a children s game - it is a game with graphics and apparent gameplay for very young children, maybe 3-10year olds???


How could they have forgotten about their roots and cool little gems like Monkey Island or Fate of Atlantis. What a huge let down. I think they need to brace themselves for a massive backlash from the backers. You will see.

Mar 28, 2013

Admittedly, trailers are deceitful. Let’s hope this one is!

Mar 28, 2013

Seems… unimaginative.

Oh and, I expected a real, hand-drawn and properly animated game; not this stick-figure business.

Mar 26, 2013
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