Broken Sword 5: An Adventure in Crowd-funding announced

At last!  The long-rumoured, oft-teased announcement of a new Broken Sword adventure is finally official, though still not fully guaranteed, as Revolution has launched a Kickstarter campaign to fund development of The Serpent's Curse.

The fifth adventure of lovable American patent lawyer George Stobbart and sassy French journalist Nico Collard begins in Paris once again. It's spring now, but crisis comes anyway when a "pizza guy with a gun" interrupts the pair's chance meeting at an art show by killing someone and stealing a seemingly worthless painting.  As George and Nico's investigation takes them "to London and beyond, the trail becomes a race against time as dark forces from Europe's turbulent past are woken from their slumber. Broken Sword characters old and new are encountered - but who can George and Nico trust? The journey they are on reveals a conspiracy as old as the written word, whose ancient heresies will cause innocent blood to spill once more..."

For many fans, the series' return to hand drawn 2D backgrounds will be welcome news, and the artwork this time will be rendered in sharp HD that promises to "translate the original charm to a contemporary adventure".  And since George just wouldn't be George if not voiced by Rolf Saxon, Revolution founder Charles Cecil has confirmed that Saxon will reprise the role once again, along with other familiar voice actors from Broken Swords past.

Though the game has been in self-financed development for six months already, it's going to need a hand in reaching completion.  The Kickstarter campaign is seeking $400,000 by September 22 in order to "proceed at a faster rate, and ensure the game achieves its ambitious design."  The game isn't totally dependent on the success of the appeal, but the developers claim that "without this funding we will risk having to cut back features and delay the game's release."

Pledge tiers vary from the minimum $15 for a digital download of the new game for PC and Mac and exclusive insider access to digital design documents and high-res comic books from previous Broken Sword games, a boxed edition of The Serpent's Curse, artwork prints, and many more rewards at the higher levels.

The PC and Mac versions of Broken Sword: The Serpent's Curse are currently scheduled for April 2013 if the fundraising campaign is successful.  Android and iOS versions are planned as well, though there's no indication that the mobile releases are covered by Kickstarter donations.

 



Screenshots
  • Broken Sword 5: The Serpent’s Curse Screenshot 1
  • Broken Sword 5: The Serpent’s Curse Screenshot 1
  • Broken Sword 5: The Serpent’s Curse Screenshot 1
  • Broken Sword 5: The Serpent’s Curse Screenshot 1
  • Broken Sword 5: The Serpent’s Curse Screenshot 1
  • Broken Sword 5: The Serpent’s Curse Screenshot 1
  • Broken Sword 5: The Serpent’s Curse Screenshot 1
  • Broken Sword 5: The Serpent’s Curse Screenshot 1
  • Broken Sword 5: The Serpent’s Curse Screenshot 1
  • Broken Sword 5: The Serpent’s Curse Screenshot 1

Game Info

Broken Sword 5: The Serpent’s Curse

Platform:
Android, iPad, Mac, PC, PlayStation 4, Vita, Xbox One, Linux

Released:
April 16, 2014 by Revolution

Genre:
Adventure

Developer:
Revolution



Broken Sword 5: The Serpent’s Curse Game Page »


Where To Buy

Broken Sword 5: The Serpent’s Curse

Available on Humblebundle for

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Comments

Interplay Interplay
Aug 23, 2012

I’m sure this will be fantastic news to many, but when will the Kickstarter madness end?  It seems to be replacing episodic gaming as the new genre fad (though I would much rather have KS games than episodic games).  I’m really looking forward to seeing how the quality of these Kickstarted games compares to a regular commercial release.  I have a feeling they’ll be shorter and less polished, but time will tell.

nomadsoul nomadsoul
Aug 23, 2012

Not feeling the art style, Dave Gibbons magic is missing and things looking disney/pixar cartoony. I hope writing is there, should have gone for original 2D painted approch not 3D models in 2.5D worlds.

Lifevolution
Aug 23, 2012

I’m cautiously excited. Even though the artwork is indeed somewhat different, I prefer this over a full 3D game.

Looking at the kickstarter dollars thus far, the use of this money collection method seems to be especially succesful with expanding on already proven intellectual properties.

This should bode well for the game many of us are also waiting for: Beneath a Steel Sky 2, right ?!

talkshow talkshow
Aug 23, 2012

Backed! So excited.  Really enjoy the puzzles in this game series, and the travelling around the world.  Let’s all help make this happen!

Dag Dag
Aug 23, 2012

This looks fantastic! Best news I’ve heard in a while. I dunno what nomadsoul’s about, from what I could tell this was 100% handpainted, characters aswell as backrounds, which is exactly the way I want it.

Niclas Niclas
Aug 23, 2012

This is AWESOME news! Just pledged $100. However I feel that Kickstarter is being overly used now, seems like gaming companies are just trying to get some extra cash. It seems like Broken Sword 5 will be made anyway, even thought the Kickstarter campaign is not a success. (however I am pretty sure that they will get the requested funding anyway). Anyway, great news, the Broken Sword games are among the best Adventure Games out there!!!!

aaroncarney
Aug 23, 2012

I don’t know why some people are complaining about the 2.5D. I think the animation is looking pretty good! It sure looks better than the ugly art design of broken sword 4!

Randwulf83
Aug 23, 2012

Might not look exactly like the first two games, but the artwork is still GORGEOUS—definitely moreso than that of 3 and 4. Totally contributing—screw “Kickstarter fatigue”—this is the most exciting Kickstarter project yet.

subbi subbi
Aug 24, 2012

This is great news and I’ll back this for sure. I sincerely hope they can create an experience similar to the first Broken Sword game and thus they really need to focus on what made this game so special. The other Broken Sword games were flawed attempts and hopefully they’ve learned from them.
- Smoking mirror was a very uneven and rushed sequel, lacking each and every ounce of the charm of the orginial. (despite a strong fanbase on AG.com)
- The Sleeping dragon was a novel multimedia experience, but weighed down by accessive use of pushing crates and an uneven puzzle design
- Secret of the Ark was a bland, uninspiring game, lacking any resemblance to the original game in terms of story, charm, visuals….and people stayed clear.

So I hope they’ll learn from the failed sequels and return to their roots in order to create a masterpiece again.
This of course does not mean it has to be low-res 2D….let’s leave such choices to the designers!

Orange Brat
Aug 25, 2012

The models are celshaded 3D models on 2D backgrounds; thus 2.5D.

Dag Dag
Aug 25, 2012

I thought 2,5D was when you had pre-rendered 3D backgrounds

MoonBird MoonBird
Aug 25, 2012

Rolf Saxon <3<3<3

btw: Thanks to Orange Brat for clarifying the meaning of 2,5D! That was certainly most helpful information! Smile

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