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New Tim Schafer adventure would be Double Fine

Normally Adventure Gamers doesn't report fundraising campaigns for new adventures. It's a matter of principle, as it's easy to cross the line from press to promotional vehicle for ambitious developers. In this case we feel obliged to make an exception, however, and there's three simple words to explain why:

Tim freaking Schafer.

The legendary designer behind such classics as Day of the Tentacle, Full Throttle, and Grim Fandango has been largely absent from the adventure scene since departing LucasArts, though the acclaimed Stacking was created last year by Schafer's Double Fine Productions. As it turns out, that was merely a stepping stone to the announcement of a "brand-new, downloadable 'Point-and-Click' graphic adventure game for the modern age."

As yet still untitled, the new project will be a classic adventure that utilizes "modern touch technology", developed over a 6-8 month period by a small team under Schafer's supervision. The catch is, the project will be entirely funded by the public through the studio's Kickstarter campaign, with a goal of raising $400,000 by March 13th. Pledges of $15 and over come with a variety of rewards, including a downloadable copy of the game on Steam when the final game releases (effectively making this a long-term preorder rather than donation).

Click image to play video

Along with that comes unprecedented access to the development process itself, as "2 Player Productions will be documenting the creative process and releasing monthly video updates exclusively to the Kickstarter backers. This documentary series will strive to make the viewer as much a part of the process as possible by showing a game grow from start to finish, with all the passion, humor, and heartbreak that happens along the way." There will also be a "private online community set up for the backers to discuss the project with the devs and submit their thoughts and feelings about the game's content and direction, sometimes even voting on decisions when the dev team can't decide. Backers will also have access to help test the game once a beta is available."

For full details about the various pledge rewards, which increase with higher contributions, and answers to additional questions about the upcoming Double Fine Adventure, head on over to the Kickstarter page now.

If both the fundraising and production goals go as planned, we could be seeing the new project released as early as this October.


Update: Less than 24 hours after launching the campaign, Double Fine has already met their target goal! Pledges are still being accepted, however. What will they do with the overflow? According to the Kickstarter FAQ: "The extra money will be put back into the game and documentary. This could result in anything from increased VO and music budgets to additional release platforms for the game."

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Community Comments

Latest comments (21 total)

$1,663,548 Gasp

Feb 13, 2012

For those who’re interested: a graph of the accumulated funding per hour:
https://sites.google.com/site/jansenjfa/DFAG.jpg

Feb 10, 2012

Done and done! Let the kick as adventure game with the 4,000 supporter names in the credits come to life!

Feb 10, 2012

count me in! and its over 1.3 Mil now! Hope its fan-freaking-tastic!

Feb 10, 2012

It’s a revolution!

Feb 9, 2012

And it tops $1 million!

Feb 9, 2012

Two fine news today:

1. The greatest adventure maker ever (IMHO) has not forgotten his fans.

2. Adventure fans have not forgotten the greatest adventure maker ever (IMHO).

That’s surely double fine Smile

Feb 9, 2012

Awesome! Added my $15 to the pile.

Feb 9, 2012

All that can on AVG should pledge, Grin,

Also, it’s already at $825K…wow

Feb 9, 2012

Of course, the problem with GK4 would be that Jane doesn’t actually have the rights for Gabriel Knight, so it’s not really up to her… But other than that, yeah, it’d be great Tongue

Feb 9, 2012

Fantastic!
Now if only Jane Jensen would follow Tim’s lead and do a similar project and finally make Gabriel Knight 4!

Feb 9, 2012

@ small dickie (seems weird to say) Smile

You donate now and your credit card does not get charged until Mar. 13, and then only if the project reaches it’s goal.

Of course it met the $400,000 goal in a few hours and is currently at $652,000 as I type this.

Stain

Feb 9, 2012

Hell yeah, I’m in!

Feb 9, 2012

Cant wait for the video series.

Feb 9, 2012

Great ideea! Great video! Great Tim Schafer! Great Ron Gilbert! Everythings great! I will give 100 bucks for this but im waiting for my salary. This really makes your day.

Feb 9, 2012

As the funding goal has already been met, well, hooray!

Feb 9, 2012

“These days, it seems like adventure games are almost a bit of a lost art form - they exist in our dreams, our memories and in Germany”

I laughed so hard for a few minutes after hearing this line, so true, yet so funny.
Donated!

Feb 9, 2012

$30 in!  They are already half way to the goal.  As said above, it is “Tim freaking Schafer”!!! Let’s make it happen people.  My favorite adventure games have Tim’s name somewhere in the credits.

Feb 9, 2012

I’d certainly buy the game when it comes out. So why not now?

Feb 9, 2012

I just kicked in 30 bones because “Tim freaking Schafer.” Sounds like fun, so why the hell not?

Feb 9, 2012

In for the $30 reward. Wish i could give more.

Feb 8, 2012
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