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Adam’s Venture leads to Revelations in 2012

Had enough pointing-and-clicking your way through adventures? It won't be long now before you can once again run, jump, sneak and shimmy (and think!) your way through one obstacle after another, as Iceberg Interactive and Vertigo Games have announced plans to publish Adam's Venture 3: Revelations early next year.

In the third and final installment of the direct-controlled 3D adventure series, players will not only discover "how the story continues after they are split up and Adam is left for dead by the goons of the Clairvaux Corporation", but flashback in time as well to discover how Adam and Evelyn first met.

The new game will take players through a range of 1920s locations, including "rainy Oxford in England, sunny Luz in France and dusty Temple Mount caves in Israel", each once again presented in free-roaming 3D using the Unreal 3 engine. This time around, the developers are promising more attention on storytelling as well, aiming for "more seamless transitions between gameplay and story".

Adam's Venture 3: Revelations is currently on schedule for release in March 2012.

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Community Comments

Latest comments (3 total)

Interesting theme and craphics, but action elements and keyboard controls are too much for me.

Feb 10, 2012

Tomb Raider (4) also used *Revelation* as part of the title.

What I dont like about an adventure in chapters… is when too much time passes between each part, I forget what the story was about, or details. And what we love about AG? Yep, the story (apart from puzzles, etc). 

Frankly I forgot almost all details from part 1 & 2, and dont have the time to replay it again. I love continuous releases as in Tales of Monkey Island…

But yeah, I liked this game, and will surely look forward its final chapter.

Dec 26, 2011

Goes back way farther than Assassin’s Creed. Myst IV used it years ago. In this religious-themed case, though, I’m pretty sure the inspiration was the bible.

Dec 21, 2011

Game devs need to stop using Revelations in their title! Way to many games are doing it after Assassins Creed used it, coining it as the pinnacle game in the series to answer the long standing questions.

-_-  Now the use of it is so tasteless.

Dec 21, 2011
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