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No regrets needed, as Gemini Rue demo launches a day before game

The future is now for sci-fi fans, as Wadjet Eye Games today released a demo for Gemini Rue, just a day before the game begins shipping.

The 2010 Independent Game Festival Student Showcase winner from Joshua Nuernberger casts players in the dual roles of Azriel Odin, an ex-assassin for the Boryokudan crime syndicate now seeking someone who's gone missing, and Delta-Six, a rehabilitation patient who's had his mind wiped at the oppressive Center 7 facility but is determined to escape. Their stories seemingly unrelated and set a galaxy apart, eventually they converge in dark and dramatic fashion in this increasingly bleak and sinister neo-noir thriller.

The demo begins right at the start of the game, with a brief introduction to Delta-Six before giving players control of Azriel on the rain-drenched planet of Barracus. The 140 MB sampler can be downloaded exclusively from FileFront. The full game is scheduled to release tomorrow at the Wadjet Eye website. If you like what you see, there's still a final chance to order the Limited Edition CD version of the game, though once the special offer expires on February 27th, the game will only be available as a download.

Our review of Gemini Rue is coming soon, but in the meantime, for more information be sure to check out our hands-on preview for some early first impressions.

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Community Comments

Latest comments (7 total)

I’m lovin’ it.

Feb 24, 2011

Overall the demo was fantastic. Love the atmosphere. Research terminals bring back memories of Snatcher and are an excellent way of fleshing out the world (for those that want to read such back-story). The graphics, sound and dialogue come together to create an interesting, believable world.

I dislike the multiple cursors, as I do in just about every adventure that uses them. After playing modern adventures with context-sensitive setups, having to choose between “Hand” and “Foot” when climbing over a ledge just feels unnecessary and finicky.

I realise that having multiple cursors can give a sense of freedom to the player, but maybe there’s a middle ground where I don’t have to pick from a menu just to open a door. I appreciate the double-click shortcut to repeat your last action, but it’s only occasionally useful. Anyway, for a game this engaging, I’ll get used to it ;-)

As for the voice work, the excellent performance of Azriel does kind of expose some weaker (maybe slightly dull) performances, but the quality is still impressive for a mostly indie production.

You have my $15, that’s for sure.

Feb 24, 2011

The demo certainly lived up to my expectations. And the voice acting, which I thought was cheesy in the trailer, ended up sounding rather professional.

Considering one guy did most of the legwork on this, it’s surprising how polished and epic it already feels. Hopefully the reviews confirm this. Keeping my fingers crossed.

Feb 23, 2011

Yea I preordered today too. Pretty excited. Personally I hope Wadjet implements some higher res graphics in future games. I love the games and it seems like it’s the only thing missing. The voice acting is usually really good too.

Feb 23, 2011

Pre ordered. Smile

Feb 23, 2011

i just gave the demo a whirl. seems very cool. love retro. love blade runner noir feeling. i already preordered. i hope this does well so more of this stuff comes out. i hope wadjet keeps making, or in this case, supporting games like this. already loved emerald city confidential.

Feb 23, 2011

so many games to play, so little time Frown

Feb 23, 2011
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