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Ron Gilbert: more smaller and cheaper games

It's always fun to read about Ron Gilbert's involvement in the gaming market, and quite a story it is. FileFront have picked up on it in their very interesting article about his life, his endeavours in the computer business and his aspirations for the future of computer games.

The article talks mostly about how he got into making computer games, starting with a programmable calculator where he created what he calls "the Half-Life 2 of those days", which was essentially just a Star Wars-themed verson of "guess the number". But the article also touches slightly on the subject of the future of gaming as a whole. Gilbert envisions more mass-market appeal and cheaper development of games, by creating shorter and simpler games instead of the genre-defying games we've been seeing an awful lot of lately. As a further means for games to reach those goals, he hopes that developers find a way to make games that "people don't out grow."

In other, and may I add breathtaking, news of Ron Gilbert, he's recently been treated to a 12 hour Lord of the Rings marathon, or what is apparently slow and painful torture, complete with timestamped pictures.

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