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Dark Fall: Lights Out double-review

We've got a duo of reviews of Dark Fall: Lights Out today,

And we'll start off with Gaming Nexus'. They give it a 8.1 out of 10:

 

Once you engage your Suspension of Disbelief mechanism and willingly immerse yourself within the atmosphere, Lights Out manages a few chilling moments. The soundtrack, often discreet or altogether absent, adds exponentially to the environment. Violin strings carry along moments of revelation, injecting a strand of otherworldly sentimentalism into your discoveries. Cornwall in the early 1900s probably doesn’t hold any special place in your heart, but an odd sense of nostalgia seeps in from the musical score nonetheless. The jarring sound effects--footsteps, foghorns, door slams, dull groans--all create a startling number of jumpy moments. Although these are ‘cheap’ scares (like the cat-jumping-out-of-a-closet technique moviemakers use during high-tension moments) you’ll embarrassingly realize just how on-edge you’re getting. All in all, these intentional accents in the sound effects receive a top-shelf prize for the random jolts they give. They won’t scare the holy living crap out of you--remember the first time you played Doom?--but they suffice for these understated surroundings.

 

 

 

Read the full review here. Apparently Metroid Prime, GTA and Kingdom Hearts are in the same category as Dark Fall. Interesting..

Next up we have a review over at GameIndustry.com, where they give Lights Out four and a half diamond out of five.

 

the most amazing part of this game was after the endgame movie was over, and just before the run of credits. It is here that the makers of the game actually thank you for your time, and say “A game is nothing without players.” A simple truth, yes, but one that it seems many game makers have forgotten. If the game had been total, irredeemable crap up until that point (which it certainly wasn’t), this display alone might have been enough to save it in my eyes. As it was, when I saw this statement on the screen after a really good game experience, it made me feel like I had somehow had a hand in making that experience happen (which in a way I did), which just made the whole experience better.

 

Read the full review here.

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