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Broken Sword 3 interview

TeamXbox.com has interviewed Charles Cecil of Revolution Software about Broken Sword: The Sleeping Dragon, the soon-to-be-released 3D adventure.

 

Adventure games are all about storyline, so we won't ask about the details, but tell us what are you doing with the plot to make an evolutionary step from The Shadow of the Templars and The Smoking Mirror?

 

Charles C: The new interface has allowed us to write a game that is more of an 'adventure' in the wider sense - as well as the investigative gameplay that one would expect from a traditional adventure, we have the drama and exploration that one would expect from an adventure movie. However we have respected the genre - this is a game with a simple interface in which the gameplay is primarily cerebral and the challenges comes from working out what to do rather than struggling to actually do it.

 

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