Mixnmojo.com has posted an interview with Ron Gilbert on his classic adventure games and his latest project, Hulabee Entertainment. Ron Gilbert is, as most of you know, the creator of adventure game classics, such as Maniac Mansion, The Secret of Monkey Island and Monkey Island 2: LeChuck's Revenge. Here's an excerpt:I know that Humongous licensed SCUMM, a graphic adventure engine that you helped create at LucasArts, to make its games. Will Hulabee also license SCUMM, or are you using something else? We created a new development system. SCUMM was a fantastic system, but it's going on 15 years old and was staring to show it's age. The new system is much more flexible and able to grow as technology grows. Plus it was just a lot of fun to be able to start over and code everything from scratch. I had gotten out of programming for a while, so it was fun to get back into it.
Jazz and Faust, the adventure game from the Russian developer 1C, has just begun shipping to stores in North America. In Jazz and Faust, the adventure gamers are given the chance to explore 80 locations in a 3D world based on the ancient East. Players are given the chance to take on the role as either Jazz or Faust, making them able to explore the world from two different perspectives. Watch Adventure Gamers, as we will have a review of the game soon.
German site Justgamers has reviewed Simon the Sorcerer 3D, giving it a score of 58 percent. As my German is a little rusty (understatement of the of the century), I'll pass on a summary of the article. Be sure to check out the handful of screenshots they included, though.
Adventure-Archiv has reviewed Simon the Sorcerer 3D, giving it a rating of 68 percent. On the plus side, the reviewer felt the game was funny, with good puzzles and more than enough gameplay. However, there is also mention of frustrating action sequences and far-too-huge worlds to explore.
As Jazz & Faust is about to hit the stores in America, 1C Company has told us of another adventure game they hope to release outside Russia. Clay Agent is, as the name implies, a game with claymation graphics. If you remember the The Neverhood you'll know how well it works for a comedy adventure game. There haven't been any claymation games since The Neverhood because, well, animating a character frame-by-frame is simply a painfully slow process. Still, Clay Agent has over 30 scenes full of hilarious animations. Although we still can't post any images on the site, you can check out this review on a Polish website which has a dozen of them in a gallery. Update: We've been told they actually have publishers for Clay Agent in Eastern Europe and Italy.
Quandary has posted an extensive list of Detective-style adventure games--everything from Black Dahlia to Tex Murphy to Spy Fox. Each game comes complete with a short description and a link to their respective review. If you're ever in the mood for a little investigating, be sure to check this out.
IGN.com has a preview of Syberia, the highly anticipated adventure game. There really isn't any new information, but it's worth checking out, nonetheless.The whole game is based around these brilliant and sometimes bizarre wind-up toys. Even the train that this lawyer travels around through the game is wind up. So sometimes when you stop, you'll need to figure out how to get the train wound up again to progress further into the game. The designers are endeavoring to integrate each puzzle as tightly as possible within the story. No more incongruous puzzles for you, nosiree.
Got Game Entertainment has announced that The Watchmaker began shipping this week. "The Watchmaker is destined to join the ranks of classic adventure games. For adventure game fans, old and new, this is the one you've been waiting for," said Got Game Entertainment President, Howard Horowitz, in a press release that was issued today. "Actually, this is a game for anyone who is a fan of mystery, intrigue, and loads of entertainment."
LucasGames has posted an interview, conducted during E3, with LucasArts' President Simon Jeffery and Public Relations Manager Tom Sarris. The interview covers such topics as changes to the company since Jeffery joined on, Full Throttle 2, and the "50/50" objective.
This message was posted on Mixnmojo, which was posted on JediKnightii.net before that, and is being re-reposted here. Uhm, nevermind. Suffice to say that this message applies to our site as well:
We asked 1C Company in which European countries Jazz & Faust would be published: "At present we are looking for publishers for the game in Europe. So far we have found publishers for Jazz and Faust in Eastern Europe, Italy and Spain."
The Adrenaline Vault's Bob Mandel has reviewed Mystery of the Nautilus. He found the game well worth a purchase, despite the short length, timed sequences and "occasional tediousness."