What do mutants talk about amongst themselves in their daily lives? That may not be a question you've ever had need to ponder, but we'll learn the answer later this year anyway with the upcoming release of indie German developer Die Gute Fabrik's Mutazione.
Getting a criminal suspect to crack under pressure isn't nearly as easy as TV makes it look. In indie Romanian developer Critique Gaming's upcoming Interrogation, players will find that out firsthand, needing all their conversational wiles if they're to bring down a growing terrorist organization.
From Artifex Mundi to Eipix Entertainment, it seems like more and more casual game developers are making the leap to full-fledged adventure games these days. (The more the merrier, we say!) The latest to join in the point-and-click fun is Ukrainian developer Specialbit Studio, who have unveiled the details of their first adventure, Angelo and Deemon: One Hell of a Quest.
A city in rebellion is not a place you'd want to be at the best of times, but especially when you're an elderly woman whose husband has gone missing. And yet that's precisely the challenge that players must confront in the newly-released minimalist adventure Vasilis.
Pulse Entertainment's Bad Mojo showed us in 1996 that being an insect can be a lot fun (in a game, that is). Now indie Polish developer Ovid Works is revisiting the concept in their upcoming Kafka-esque environmental puzzler Metamorphosis.
There aren't a lot of crossovers between games and films (and when there are, the latter usually stink), but the upcoming indie adventure ENCODYA is inspired by a short film set in the same futuristic dystopian universe.
You may think that if you've seen one hero story you've seen them all, but you might just find out differently in indie developer Sinking Sheep's upcoming Yet Another Hero Story.
Spike Chunsoft has developed quite a reputation in recent years for quirky, riveting Japanese mystery adventures. Next up on their schedule isn't another Danganronpa or Zero Escape installment, but rather an all-new adventure called AI: The Somnium Files, which is due to arrive this summer.
Guns don't kill people... they merely absorb energy and transform it to your benefit. At least, that's what the photon gun in Three Dots' upcoming Portal-style sci-fi adventure INTERPOINT does.
“Never be fooled by what you see on the outside, because on the inside it’s often a different story.” That’s the mantra that the two-man indie South African developer Givit Game Studios would like players to consider this September when they launch Into Eternity, a first-person point-and-click horror adventure that tasks players with exploring a large mysterious island to discover what secrets it hides.
Every photograph tells a story. Indie developer EightyEight Games's newly-released Photographs, however, tells five different stories, none of which are anything alike.
Adventure gamers are pretty used to simplified controls, but what's even easier than point-and-click? How about a game where you use only your eyes (and head) to interact? VR owners have the opportunity to experience just such a game for themselves in Tale of the Fragmented Star – Single Fragment Version, which has just been ported to PlayStation VR after its PC release last year.
If you could talk to a future version of yourself, what would you say? And what if that future you is responsible for a horrific event, and only (the present) you can hope to talk them (you) out of it? If your head is spinning already, then get a load of Your Future Self, an "experimental text adventure" recently released by indie UK developer Contortionist Games.
A mysterious spaceship crash lands in the wilderness, and a squad of elite soldiers is sent to investigate. Sounds like the setup to a squad-based shooter or RPG, doesn't it? Not to Serbian developer Eipix Interactive, whose upcoming Lightstep Chronicles instead presents a stunningly-realised world but eschews action in favour of thoughtful conversations and light puzzling.
Learning a new language is never easy. And most of us probably wouldn't consider it "fun" in the traditional sense. But the indie Danish sister/brother team of Sascha and Simon Altschuler at Tideshell Studio hopes to make mastering a brand new language a central part of an entertaining adventure experience in the upcoming Noon's Journey.