Microsoft announced today that the upcoming action/adventure for X-box, Shenmue II will include the full-length feature Shenmue: The movie, which was previously only released in Japan. Here's a few details from the announcement:
The full-length movie draws upon the original footage from the Sega Dreamcast release of "Shenmue" to deliver the same experience as if viewers had played the game through from beginning to end. It was originally showcased in Japanese theatres and then sold separately on DVD for 4700 yen (approximately $40). The theatrical trailer shown in Japan is now posted on the Xbox press site at http://www.xbox.com/press/shenmue_movie_announce.htm.
In an open letter, Carlo Fabricatore has officially informed the Outcast II community about Appeal's bankruptcy. Even though the Outcast II project is dead, Carlo did reveal that Appeal renegades have formed a new company, called Elsewhere Entertainment. They are currently working on something called 'Project Alpha', which according to Yves Grolet is a 'sequel' to Outcast.
Worthplaying.com has posted several new screenshots from the upcoming action/adventure Largo Winch: Empire Under Threat.
There are only two days left until the application deadline for prospective Adventure Gamers writers! To apply you only need to send us a sample of your writing. Our new staff members will be announced next Tuesday, August 20th. We still have room for a couple more, so get those apps in! Go here to apply.
A German Outcast fansite has conducted an interview with a former member of Appeal (who wishes to remain anonymous). In it, the former employee explains why the company went bankrupt and reveals that the Outcast 2 project was not going well to begin with. Progress was slow and the game was becoming more arcade-style to satisfy console gamers -- against the team's wishes. Outcast 2 was going to have much less puzzles and dialogues than its predecessor. When eventually the team became unmotivated to continue, and Infogrames neglected to transfer money they owed to Appeal, the studio's downfall became inevitable.
Revolution Software has announced that it will officially unveil Broken Sword: The Sleeping Dragon at the European computer games trade show ECTS during an exclusive press conference. The gaming press will be treated to a video trailer and a demonstration of playable code by Revolution director Charles Cecil on Thursday, August 29. "It’s been a while coming," says Charles in a press release, "but the wait is almost over. Broken Sword: The Sleeping Dragon is on track, and looking amazing. I'm very excited about showing the game for the first time."
Eye of the Kraken the point'n'click adventure from Absurdus, was released today and can now be bought from Absurdus' homepage.
Blue's News has reported on a rumour (started by Outcast fan-site Adelpha.de) that Appeal, developers of the action/adventure game, Outcast, closed their doors on the 2nd of August after filing for backruptcy. This could mean the end of Outcast II, which was confirmed as being in development some time ago (although it had since been put on the back burner while another project was being completed).
Four Fat Chicks' Mike Phillips has reviewed Hitchcock: The Final Cut, giving it a rating of...well, he actually had trouble settling on a final rating, opting for a "?" instead. Most telling is the following statement, made near the end of the article: "Playing The Final Cut was a similar experience to eating my Aunt Thelma's meatloaf. It's palatable but nothing to rave over."
BonusWeb has posted a 4 MB trailer for the upcoming Ubi Soft game, Largo Winch. From the little information released, it appears the game's focus will be on classic adventure-styled gameplay, with plenty of character interaction and inventory-based puzzles--although there is sure to be combat in one form or another.
Vivendi Universal is considering to sell its game companies Sierra, Blizzard and Universal Interactive. Vivendi is trying to deal with its 15 billion dollar debt and is currently reorganising. While the previous Vivendi big cheese believed the game companies to be part of its core business, the new chief executive Jean-Rene Fourtou disagrees dispite the 600 million dollar profit earned by the three game companies combined. "Jean-Rene Fourtou, hasn't yet formally decided on such a sale and continues to weigh other options," says a report on Yahoo!. "But he has identified the videogame business as noncore and expendable."
Popular gaming mag PC Gamer has reviewed Syberia and Shadow of Destiny in their September issue. Shadow of Destiny receives a 70% for being "challenging and unique despite its relatively short length and annoying console-esque attributes." Syberia receives a higher 80%, with the admonishment "if you appreciate well-crafted stories over carnage, it's an adventure that genre fans won't want to miss."
ReWired Mind and Games Domain has posted their reviews for the action/adventure on the Playstation 2, Prisoner of War. Here's a clip from the Games Domain review:The emphasis in the gameplay is on gathering information and supplies, then using stealth and opportunism to get over fences, pick locks, steal equipment, or sabotage vehicles whilst avoiding the ever present threat of the guards. Other prisoners can be used to help (usually for a fee) and they will either follow you or distract the guards while you make your move. Rocks can be gathered, too, around the campsite, which can be thrown to send the guards in the wrong direction, or you can make a noise by banging on a wall for the same effect.
Frogwares Creative is currently developing a new Sherlock Holmes adventure game. It is called Sherlock Holmes and the Curse of the Mummy, and it will be released in September. The game is set in a mansion, and will be played in first-person mode.
Infinite Machine has gone bankrupt. The development company founded by former LucasArts designer Justin Chin finished their first game New Legends earlier this year, which unfortunately wasn't a big financial succes. Infinite Machine announced after the release of New Legends that it was also working on a new Sam & Max action/adventure game. It is not known what will happen with that project, though there are some hints that we shouldn't give up hope entirely just yet. Unfortunately no one at the company could be reached for comment, since its website and email addresses are already no longer working. To be continued?