Dark Fall, the first-person adventure game created by independent developer Johnothan Boakes, has been picked up for publishing by The Adventure Company. "Dark Fall is definitely one of those titles that adventure gamers have been anticipating for a long time," said Richard Wah Kan, CEO of DreamCatcher Interactive. "They won't be disappointed." The retail version of Dark Fall was released in July.
Dtp, the German distributor for many adventure games (such as Tony Tough, Runaway and The Moment of Silence), has today announced the sequel to Runaway. No further information was given besides a Q4 2004 release date.
Syberia is making waves on GameSpot's top ten games list. The list is ranked by popularity of a game according to site traffic, and games from all console platforms are also included. Yesterday Syberia was at #6 overall, ahead of Turok:Evolution for the Xbox and Icewind Dale II and Tron 2.0 for the PC.
Adrenaline Vault has reported that the PC version of the action/adventure Prisoner of War has gone gold. The game is expected in American stores on September 17. To read the full story, check out Adrenaline Vault.
Adrenaline Vault and Game Revolution has put up their previews of the upcoming action/adventure for the Xbox, titled Shenmue II. Here's a clip from the Game Revolution preview:
The gameplay sticks to the game plan of the original by focusing on adventure elements in a truly vibrant, fully-functional world. The different NPCs move on their own schedules, and Ryo has the freedom to go after LAN DI or just laze the day away playing Pachinko and arcade games. The game features a functioning day/night cycle, a realistic weather system and more characters to interact with than just about any console game out there. Despite having completed the first game nearly two years ago, I'm still impressed by the game design.
GameSpy has posted word of the latest newsletter by Funcom, makers of The Longest Journey. Its main focus is their massively multiplayer game, Anarchy Online, but they do make mention of TLJ and a potential sequel.
The Official PlayStation Magazine is reporting that the ICO team is currently at work on a sequel to the critically-acclaimed action/adventure game. Apparently, the team recently ran a job-recruitment article in various Japanese magazines with a first shot of the game!
Dreamcatcher Interactive has officially shipped Syberia to the United States today. The game carries a retail price of $29.99.
GameZone.com has posted a review of Syberia, calling it "superior in just about every way to the majority of adventure games out right now".
The Electric Playground has reviewed Shadow of Destiny, giving it 6.5 out of 10. The storyline is "intriguing and increasingly complex", but gameplay is said to lack challenge.
Dreamcatcher Interactive is having a contest over at their website where you can enter to win any of the following prizes: 5 Iron Storm TShirts, 10 copies of Syberia and 5 Syberia Limited Edition posters. All you have to do is fill out a short survey.
We have been 'test driving' it for a few days, but now our Links Directory is officially open for business. You can find it under "Links" in the left menu bar. We intend to create a huge directory of links, but you can also help us by submitting suggestions using this form.
Adventure Developer has posted Tip Number 3 in their line of Adventure Game Tips, a series of pointers for amateur game developers.
The New York Times' Charles Herold has written A Streak of Glamour but a Lack of Lifeblood, an article covering the current state of adventure gaming. Its main focus is Syberia, the recently released third-person game. Unfortunately, he wasn't all that impressed.
Gordon Aplin of Quandary has reviewed Largo Winch: Empire Under Threat, calling it a "surprisingly entertaining adventure game."Even the combat scenarios can be seen as puzzles as only a strategy is required and none of them proved too difficult even when faced with up to four opponents. Action fans may well find the combat to be too simple as all you do is select your opponent, choose if you will use fist or foot or other item, then sit back and watch as Largo or Joy or Simon run up to the bad guy, carry out the manoeuvre then run back to await the assailant’s attack. From an adventurer’s perspective it’s not at all arduous unless, of course, you don’t like hurting people.