It's rare for Xbox systems to get adventure game exclusives, but that's just what will happen in early 2015 when NERO arrives on the Xbox One.
The time has almost come to break out those costumes, carve pumpkins, and fill the pillowcases to overflowing with sweets and treats! And for those who just can’t wait to bask in the spooky goodness that Halloween promises, independent developer Nostalgic Software have quite a trick in store for Android owners.
Candy, Please! is the latest offering in the Quiet, Please! series of handheld adventures. Following in the footsteps of the Yuletide-themed Quiet Christmas, Candy, Please! tasks you with fulfilling your childhood wish and amassing the candy motherlode in your neighborhood on All Hallows’ Eve. But to do so, you’ll need to be crafty and prepare for multiple go-rounds, as one simply will not do. And first you’ll need to explore, assemble your costumes, even carve your own pumpkin to make sure the night is a successful one.
Who's ready for The Antiques Roadshow: The Adventure Game? Okay, you might have to wait a while for that particular title to come along, but there's another game along those lines whose release is right around the corner. The Shopkeeper, currently in the home stretch from Viennese developer verse publications, is being billed as a combination of "The Twilight Zone, classic LucasArts adventures, and The Antiques Roadshow," though it thankfully aims for inspiration more from Rod Serling stories and less from public television programs.
The first taste may be free, but once you're hooked it's going to cost you. No, we're not pushing drugs here, just describing the marketing tactics of House on Fire's The Silent Age series, which launched free to great acclaim last year. Now the series returns with its second and final installment, but this time there's a price tag attached.
We've all had crazy dreams at night, only to laugh at their absurdity when we wake up in the morning. But indie developers RainDance LX ask "what if everything just stayed as strange and out-of-place in the morning as it did in your dreams?" That is the basis of their upcoming adventure, Between Me and the Night.
Over 20 years ago, Myst helped revolutionize videogames in the burgeoning CD-ROM era. Since then, the game has gone on to spawn multiple sequels and spin-offs, while its extensive cultural backstory has been captured in numerous novels. Now the series is taking aim at television, as Cyan Worlds has signed an agreement with Legendary Entertainment to produce a Myst program.
A new 3D hand-painted adventure named POKU, from indie studios Kalopsia Games and Renopy Games, should provide a breath of fresh air in more ways than one when it's released late next year.
If ever you needed proof that Interactive Fiction (IF) is still very much alive and kicking, look no further than the Annual Interactive Fiction Competition. Since its inception in 1995 it has become a centrepiece of the IF community, playing host to many critically-acclaimed and highly influential games, such as Photopia, Slouching Towards Bedlam and, more recently, Coloratura.
Adventure game fans are no strangers to the English town of Cornwall, but instead of hunting ghosts this time, we'll soon be hunting treasure in Cheeky Sprite Studios' The Secret Cove, which is currently seeking some treasure of its own through Kickstarter.
The month of ghostly tales is upon us, and helping to usher it in is indie developer Dayv Hack's The Haunting of Willow Hill, now available for iOS and Android devices.
Many games have been influenced by H.P. Lovecraft, but only one game bears the official licensed seal of approval – or at least, it will if Senscape's The Case of Charles Dexter Ward is able to successfully raise enough funds through Kickstarter.