Who says video games can’t be educational? An upcoming point-and-click title Unnecessary Sentience looks to not only be a surreal adventure, it’s also indie developer Joe Richardson's Bachelor's degree project in animation. But he needs money to buy the right tools for the job, and that's where gamers (and their wallets) come in.
Perhaps it’s only fitting that something that sprang from a COMA should emerge suddenly with little warning. That is true of MIND: Path to Thalamus, a new free-roaming, first-person puzzle-adventure from indie developer Carlos Coronado.