When Debbie Johnson sabotages a witch’s spell, the witch’s cousin transforms her into a chameleon. Transported to the swamp island of Tarthenia in her new form, Debbie must find a way to reverse the transformation and get home.
A struggling architect accepts an assignment to meet at a new housing project. When he is rendered unconscious he wakes to find himself locked in a partially completed house. Now he must use his wits and improvisation skills to escape.
It is World War 2, and a young soldier is sent out onto the streets of a city without any idea how to protect himself. When he is shot dead by a young boy, his spirit rises up to take stock of how he has reached this point.
Demons have kidnapped the Guardian of the Hereafter, and are stealing souls to torment in their fiendish machine. It is up to the Psychopomp, the guide of souls to the hereafter, to put a stop to their evil scheme.
In a town that may seem familiar from a famous film series, a woman is campaigning to save the local tower. She is going to have to work on all the locals, helping them out where necessary, if she is going to get the money she needs to print more...
Squire Algernon is nearing the end of his training. Now all he needs to do is accomplish 10 valorous acts to become a full knight. Unfortunately he has left it a bit late, and will need to hurry if he is going to get all his acts done in time.
The town of Kith sits suspended above a void that is home to strange and dangerous creatures. One day, town guard Burb is woken by his superior and given an important task. He must visit the local witch and get a potion to restore the mayor’s lost voice in time...