From the start you’ve no idea who or what you really are. Taking place some time after the events being investigated, your avatar reads old documents while slowly traversing back and forth in an abandoned asylum. Too slowly, in fact after a mental break your pace becomes even more retarded and your current and previous locations ambiguous.
Divided in 15 chapters, from chapter 6 to 14 your have 2 options (4 in the case of chapter 12). These appear to be whether you embrace your delusions or not, though if you don’t choose exactly the right dialogue combination, you seem to be left with no choice. I believed someone was a delusion, but was forced to look for them anyway. In any given chapter the highlighted of the four symbols at the base of the synopsis screen tells you what path you’re on. Though it is not clear what each represents, two being almost identical.
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Time Played: 2-5 hours
All however leads to the same ending, based not on your mental state, but the fact that eventually you’ve become a ward of the state.