Reader reviews for Secret Files: Sam Peters
Secret Files: Sam Peters
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Rampage
A very german very politically correct trip to the heart of darkness somewhere in Africa. Executed with pleasant leisurely gameplay and nice looking backgrounds and animation.
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Time Played: 2-5 hours
Difficulty: Easy
Rating by Little Writer posted on Jul 23, 2014 | edit | delete
3 hours of fun
I played Sam Peters right after Secret Files 3.I really love these games. They are classic adventures, where the main character allows you to pick up and use items immediately as you find them, even though you don’t know yet why, how or where you would use them. It’s often trying everything with everything in order to progress, but most things are very intuitive. I love the voice actress of Nina Kalenkov, and Sam Peters as well. I love “playing” with these women. I read that other reviewers had a problem with the swearing, but that’s what I actually liked about Sam! She would be an interesting person to meet in real life. And the music is awesome too, worthy of movie soundtracks. Sure, Sam Peters is a short game, but to be honest I had more fun playing this than Secret Files 3!
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Time Played: 2-5 hours
Rating by SamuelGordon posted on Dec 25, 2013 | edit | delete
No sailboat here
Good
- Nice graphics and environments (Jungle)
- Sam is pretty cool, hope we see more of her
- Good voice actress
- Some decent puzzles (the code,etc)
Bad
- Too short
- Hardly any character interaction
- Easy rehash puzzles
- Generic story
- Cursing does not fit the game
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Time Played: 2-5 hours
Difficulty: Easy
Not bad, looking at it as an exception and not the rule
I’ve skipped SF3 but gave this one a shot - those who played Secret Files, Nibiru, Art of Murder/Chronicles of Mystery… can have a pretty nice idea of what to expect, though it’s shorter and at the most times, easier than any of those.
I couldn’t shake the feeling that Sam Peters might be a good representative of those games we “feared” might come out of casual invasion as a “cross-product” - it’s too short, but more than it, the way it presents a back story (apart from total of 30 seconds of FULL video animation) is in a classic casual game style, with a static screen and text.
The main heroine didn’t smell with originality even with the name of “Sam Peters”, but she really makes even Nicole Bonet from Art of Murder a most lively hero - it’s not the voice, or script, which is a problem, but rather lack of any kind of character development.
However, the game does conceal some strong sides - locales are pleasing to eyes and music sounds like something from an adventure movie. Also, it’s quite a playable game, and perfect for a good, sunny day to forget all of your worries, and being able to finish it one sitting, because the game DOES hold the attention. There’re no long or boring dialogs - if we need to go to Africa, the game will present you with a basic info, along with a Indiana Jones-map style animation, and here we are in front of the jungle. In all of the game’s simplicity, however, there’re some clever Sam’s comments. The game’s interface is rather convenient, apart from occasional bugs with Sam’s running, pathfinding and object inspection. Also, don’t forget to scroll inventory objects with your mouse wheel, because most of the time you’ll be carrying 20-30 objects and “manual” scrolling can be quite tiresome.
As for the puzzles, they’re sort of a mixed bag - the first time I had to do a jigsaw, I had fun, but authors repeated it for 3-4 times, like assembling letters, maps, machines… Still, there’re some very nice inventory puzzles and also, those examples that require you to pay attention to the surroundings. However, the last logic puzzle in the game with cave symbols seemed to have much bigger potential, but it’s just like the casual lovers within the development team beat those who prefer Myst.
The story itself is intriguing, and provides enough interest with some sci-fi thrown in, but even then there’s no a hint of “intensity”.
All those negative things might be partially forgotten with the fact that the game is some sort of spin-off, and as long as this style doesn’t become the standard for Animation Arts. In that regard, and even though it seemed there’s a bigger potential here (for some puzzle variety and/or longer story) I can still recommend it.
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Time Played: 1-2 hours
Difficulty: Very Easy
Entertaining but Very Short!
Story and visuals up to par set by previous games but this is MUCH shorter. Previous games took me a bit longer with several stops by walkthroughs (I’m not ashamed!) and this only took me about 2.5 hours with 0 hints. I realize this is supposed to be a mini-game, and for that, it was actually a perfect length. Though I do wish it was longer because I quite enjoyed it. One thing negative, I found there to be a lot of unnecessary swearing. Don’t get me wrong, I don’t generally mind swearing but this seemed excessive and, as I said, unnecessary. But I did like that you had ending options. Anyway, I’d suggest it for some mindless afternoon fun, but don’t expect to need to come back to it later.
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Time Played: 2-5 hours
Difficulty: Easy