The Devs aim was so high, but there are some technical issues and engines switching that spoiled their dreams, but overall they presented amazing detailed atmosphere and life into the game by lots background characters, changes, wide range of exploration.
The Game a strange start with small range of locations gives at a false feeling of the game’s direction, but shortly the game reflects its magic and expands much. The gameplaying takes down curve with each chapter away frim it being objective, and then exploration seems suddenly exhausting, and smears the obstacles off the players mind, so when a puzzle is present, it didnt seem like fun.
Classy and hits the story quite well.
Its the strongest pillar of game that keeps one player crawling, the decision making and their consequences keep one on guard and adds the thrill over it, many questions unanswered but i wasnt really expecting much answers.
If could say (and i will be generous) there are 2 puzzles each chapter, that makes out 10 puzzles of 20-25 hours of gameplaying.
Total Score: 72/100
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Time Played: Over 20 hours
Difficulty: Very Easy