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Kingdom Come Deliverance

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Total Posts: 975

Joined 2003-09-30

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Kingdom Come is set in 1403 in medieval Europe.You won’t see any dragons, elves, or magic because the RPG -bucking a trend of the genre-doesn’t have a fantasy element to it.

It will utilize a classless rpg system, allowing players to customize their skills to take on roles such as a warrior, bard, thief or something in between. Abilities and stats will grow depending on what the player does and says through branched dialogue trees. During conversations the time a player takes to make a decision is limited and will have an effect on their relationships with others. Reputation will be based on player choices and will carry consequences.


Quests are intended to be open-ended, with multiple ways to complete objectives to allow multiple character types to be viable. The storyline will feature some large scale events such as castle sieges and large battles. The quests are played within the sandbox world. Every npc has their daily routine, and every routine can be affected by the player. Characters are able to react to all player actions and adjust their routines to them. Npcs will report crimes to authorities, who will punish the player accordingly, either with a fine, time in jail, or by subjecting them to the stocks or torture. Crime will affect economics and people will get suspicious or aggressive after unresolved crimes.

Eager to see how it’s gonna deliver.

     

“The universe is a dream dreamed by a single dreamer where all the dream characters dream too.”

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