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Adventure Game Scene of the Day — Sunday 30 November 2014
You’re at the exclusive Vito Brevis party in Mode (1996), a bizarre, pretentious fashion and art show with guests who want to get stoned, to get laid* and to get lucky. Cool! Dark, sinister Vito knows there is more to life than being a fashion designer. To make it the most memorable of all time, Vito announced that this party would close with his final performance. There’s only one rule: You have to wear your Dome pin at all times. But you were not invited and party crashers don’t have a Dome pin.
What Mode are you in?
You’re AFGNCAAP, no voice, no gender, no face. But you can communicate with people through the red-blue-green mood bar. If they ask you a polite question and you respond with red, they might get angry. You get the idea. Mode is an interactive FMV story with only one puzzle: the secret of the Mode Machine. But there are many other secrets to unravel. And many different endings. I liked the game a lot fifteen years ago. Not your average cookie-cutter.
The arrogant and dangerous guy in the screenshot is Riel. He’s Vito’s right hand and he could give you a Dome pin if you play it right. Or not. It is possible to see Vito’s final performance without wearing a Dome pin.
I think you’re my enemy. That’s okay, you can judge someone by their enemies. And believe me… I’m the very best.
*I had “sex” with four different people. Two male, two female. Not in the same playthrough though.
A mood bar for dialogue puzzles? Sounds original!
Is that bar split in a couple of colours that each have a specific meaning or is it more like a sliding scale between angry and happy?
Last played: Marvel’s Spider-Man - 4.5/5 | Freddi Fish 3: The Case of the Stolen Conch Shell - 3/5 | There Is No Game: Wrong Dimension (CPT) - 4/5 | There Is No Game (replay) - 4/5 | Broken Sword: The Shadow of the Templars (replay) - 3/5 | Lighthouse: The Dark Being (CPT) - 2.5/5 | Anna’s Quest (CPT) - 4.5/5 | Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe - 4/5 | Florence - 4/5 | Alice Trapped in Wonderland - 1/5 | The Hunt for the Lost Ship - 1.5/5 | The Talos Principle - 4/5 | Tex Murphy: Martian Memorandum - 3/5 | Danganronpa: Trigger Happy Havoc - 3/5 | Simon the Sorcerer (replay) - 4/5 | Portal 2 - 4/5 | Murder By Numbers - 3.5/5 | Heavy Rain - 3.5/5 | Disco Elysium - 4.5/5 | Freddi Fish 2: The Case of the Haunted Schoolhouse - 3/5
A mood bar for dialogue puzzles? Sounds original!
It was original in 1996. The whole game was a novel experience. I don’t know if it would stand the test of time.
Is that bar split in a couple of colours that each have a specific meaning or is it more like a sliding scale between angry and happy?
No specific meaning and no sliding scale. Three modes: Negative - neutral - positive. Sometimes that may mean happy or angry, depends on what the other party says.
No specific meaning and no sliding scale. Three modes: Negative - neutral - positive. Sometimes that may mean happy or angry, depends on what the other party says.
Darn, and it sounded so promising…
So it’s basically trial-and-error gameplay?
Last played: Marvel’s Spider-Man - 4.5/5 | Freddi Fish 3: The Case of the Stolen Conch Shell - 3/5 | There Is No Game: Wrong Dimension (CPT) - 4/5 | There Is No Game (replay) - 4/5 | Broken Sword: The Shadow of the Templars (replay) - 3/5 | Lighthouse: The Dark Being (CPT) - 2.5/5 | Anna’s Quest (CPT) - 4.5/5 | Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe - 4/5 | Florence - 4/5 | Alice Trapped in Wonderland - 1/5 | The Hunt for the Lost Ship - 1.5/5 | The Talos Principle - 4/5 | Tex Murphy: Martian Memorandum - 3/5 | Danganronpa: Trigger Happy Havoc - 3/5 | Simon the Sorcerer (replay) - 4/5 | Portal 2 - 4/5 | Murder By Numbers - 3.5/5 | Heavy Rain - 3.5/5 | Disco Elysium - 4.5/5 | Freddi Fish 2: The Case of the Haunted Schoolhouse - 3/5
What Mode are you in?
Grumpy Lousy mode, as usual.
The human race is doomed to progress.
Tony Clifton
Darn, and it sounded so promising…
So it’s basically trial-and-error gameplay?
Yes and no. It’s a bit like In the 1st Degree where you must pry information from witnesses. Each witness needs a different approach, but it takes a lot of trial-and-error too.
What Mode are you in?
GrumpyLousy mode, as usual.
I know. Your tongue speaks volumes.
I wish I’d had a PC in 1996 as I certainly would have given the game a shot to remind me of some of the many parties I’d been to in previous years just because of the various ‘carrying-ons’ & the need to avoid certain characters!
Please do tell us all about those wild parties you’ve been to, Chrissie!
Please do tell us all about those wild parties you’ve been to, Chrissie!
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Unfortunately it would take several posts just to tell you Karlok - I’ll be quite honest in that I’m open-minded in what other people choose to do openly but it’s not my scene - I’m private!
Rats!
Okay, be that way, party pooper!
Rats!
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Okay, be that way, party pooper!
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