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The Guardian on adventure gaming
Nice to see the adventure gaming fever coming out of The Guardian ,talking briefly about Daedalic ,Ragnar Tørnquist ,Indies ,Double Fine and Telltale.
http://www.theguardian.com/technology/2014/feb/09/gaming-adventure-games-revival-matt-kamen
Thanks for the link, Advie! Allways nice to see our genre getting more widestream exposure.
Duckman: Can you believe it? Five hundred bucks for a parking ticket?
Cornfed Pig: You parked in a handicapped zone.
Duckman: Who cares? Nobody parks there anyway, except for the people who are supposed to park there and, hell, I can outrun them anytime.
That’s a pretty good summary. Nice to see the mainstream media being attuned to the adventure community. Thanks!
Edna & Harvey as the header image! Great choice!
Edit:
Proving there is an audience for adventure games is Red Thread Games. Founded by Ragnar Tørnquist, it has produced the modern fantasies The Longest Journey and sequel Dreamfall.
That’s factually incorrect, of course. But I guess you can’t expect the mainstream press to do even the most basic research correctly when reporting about games. You can be glad if they talk about them with the right sentiment at all.
Edna & Harvey as the header image! Great choice!
Edit:
Proving there is an audience for adventure games is Red Thread Games. Founded by Ragnar Tørnquist, it has produced the modern fantasies The Longest Journey and sequel Dreamfall.
That’s factually incorrect, of course. But I guess you can’t expect the mainstream press to do even the most basic research correctly when reporting about games. You can be glad if they talk about them with the right sentiment at all.
I presume the Guardian’s corrected its article themselves in the meantime? What’s now there is:
Proving there is an audience for adventure games is Red Thread Games. Founded by Ragnar Tørnquist, writer/director of modern fantasies The Longest Journey and its sequel Dreamfall, the company was created to satiate fans.
So the Guardian was pretty quick to get their article correct, to be fair. Considering the factually incorrect reporting about football (not a minority theme in GB!) I regularly read on the BBC website, we can’t really complain about that article that much!
Nice article. I thought it was actually pretty well written considering that it is a short newspaper piece.
http://www.theguardian.com/technology/2014/feb/09/gaming-adventure-games-revival-matt-kamen
Thanks Advie for posting that link! It’s great to know that Adventure Games are getting some wider publicity & it is a very positive article!
To me, the article misses a very important point: the trend in the mainstream is to make hybrids where the user might not even realize theyr playing an adventure game. Games like la noire, heavy rain, portal, that capture the spirit of playing an adventure, but steer clear from the classification. Telltale is the perfect example, they’ve pretty much abandoned the label of adventure, and move farther from the traditional genre with every release. The article calls telltale the “face of adventure”, when telltale themselves have ceased using the word adventure to describe their new games.
Well, whether the user realises it or not is hardly relevant. The point is that there is mainstream acceptance of the genre (and lets not go again into the discussion of whether LA Noire or Walking Dead is an adventure or not—we’ve debated this to death).
^my point is, i think its a mistake to write about an adventure revival without pointing out that the genre is heavily evolving. Gems like daedalic are the outliers, and i think most of the mainstream success is coming from games that have complicated identities and arent billed by the publisher using the word adventure.
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