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Adventure Game Scene of the Day — Saturday 14 September 2013
The Sacred Mirror of Kofun (1996) is a game made in coordination with Jean-Michel Cousteau, the son of famous undersea explorer Jacques Cousteau. It is, unsurprisingly, an edutainment game that centers around marine biology, but is wrapped up in a mystery about a missing archaeologist and the aforementioned mirror.
The game contains an extensive encyclopedia about a wide variety of sea creatures and other related topics that could take you quite some time to read through. It expands with more information as you explore the world and the game requires that you research various topics in it to progress, so it isn’t really optional material either.
Although I appreciated the edutainment, the game itself wasn’t very good. The best character in the game is definitely Edward, the computer AI, who can be rather humorous at times. On the negative side, there’s a lot of disc swapping and some pixel hunting as well. It’s a pretty forgettable experience.
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