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Adventure Game Scene of the Day — Monday 29 July 2013
Here’s a shot of a mechanical dog from the game DogDay (1997).
This game has one of the most god-awful mazes I’ve ever encountered. The game was simply forgettable until I entered the sewers. Hatred quickly followed. It’s huge, has animated transitions with curves in them making it hard to map, and is filled with doors that have to be opened from outside the maze itself. There is a lot of backtracking. Someone probably likes stuff like that, but it sure isn’t me.
There’s nothing worthwhile in the rest of the game to make up for it either. It’s kind of a weird game, which usually has some draw for me, but the gameplay crossed the point of no return for me. Oh, and there are arcade games that you are required to play to progress in the game. Not a huge deal for me, but I mention it for anyone who may consider playing the game.
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