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Well, I never thought I’d be the one to say this, but in 2013 the ole’ 320x240 just doesn’t cut it anymore, no matter how oldskool you want to get (that’s what 640x480 is for…). At this rate, it might as well be done in character-sprite-based graphics, no difference. I appreciate a good joke (or two) as much as anyone else (especially if Larry-themed as this appears to be), but no thanks. See how many web designers you can convince today that optimizing their pages for, say, VGA is the best thing ever…
Too bad! It’s certainly for those who still get a kick out of that low-res (including me, for example, who never managed to release a game in that low res yet, despite loving it since 1990). If that isn’t you, then I’m sorry. I’m sure we’re all guilty of leaving certain games alone based on their look and technical choices, I know I’ve done it in the past. No harm…no foul
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