Adventure Gamers - Forums
Best Current Way To Program Text Adventures?
A friend of mine installed an old-school text adventure game on the computers at the school where he works, and one of the teachers has started using the game in class as a critical thinking exercise for students. He was wondering if there were any modern, Mac-friendly tools suitable for programming games of this nature with more curriculum-specific content?
Since I’m all for introducing a new generation of gamers to games where they get to use their brain more than their trigger finger, I thought I’d ask here to see if anyone has any suggestions.
Thanks in advance for your replies.
Honk if you see someone texting while driving!
Inform seems to be the easiest and user-friendly (though I still haven’t sat down and made one myself!)