Adventure Gamers - Forums
“The Corruption Within” Kickstarter now live!
A collaboration between the developers of Void Breach and Captain Disaster in: Death Has A Million Stomping Boots, this retro first-person point & click game is a psychological thriller in which you play the role of a man whose family have disappeared just as your holiday was coming to an end. The only sign of civilisation for miles around is a grand mansion, the inhabitants of which seem normal enough… at first.
The Corruption Within will feature a strong narrative, lots of interrigation of the characters you meet, and of course a good dollop of puzzle solving.
- 57% funded
- 20 days to go
For a second there I thought it was some article with the title referring to kickstarter.
I am in!
Sure you will succeed. Good luck with the project!
It’s going great, just over halfway through the campaign and we’re 93% funded.
Today also added a new reward tier which includes exclusive “Making of” commentary and short story.
Having already passed our initial funding target, we have added stretch goals to “The Corruption Within”:
-£2,500 Enhanced and narrated intro & outro
-£3,250 2 secret rooms in the mansion
-£4,000 Additional multiple ending possibilities
12 hours to go now for our Kickstarter and we’re soooo close to that second stretch goal!!!
If anyone wants to see those secret rooms, now is the time!! (The second stretch goal is to add 2 secret rooms to the mansion in the game.)
Thanks everyone who supported us, the Steam store page is now live for anyone wanting to wishlist:
Completely forget to tell everyone that a teaser demo is now available! It’s short, designed to give you just a taste of the plot, style and characters you will encounter..
Available on Steam and Itch:
I tried it, and it looks very intriguing. I felt like the whole “something is very wrong” theme is a bit too in a player’s face, but maybe it wasn’t supposed to be a slow build-up to begin with, so I will roll with that. Looking forward to the entire game.
Hi DCast! Thanks for trying it, and for the feedback - I’ll consider whether some of the dialogue might need revising.