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Do you like to exhaust every bit of dialogue?
Only if those dialogue were written Tim Schafer they are fun to exhaust
but dialogues within Games Like Edna and Harvey were really tiring, i hate dialogue tree Puzzles , they Mostly don’t seem to have any intelligence more of trials and Errors theory or at least the need choose the right answer upon the feedback you had gotten from the wrong one .
but again if they are fun i don’t mind exhausting them even if the Game could be finished without.
Strangely enough, Edna & Harvey was also the first game that came into my mind with tiring dialogues that I skip (after reading the subtitles of course).
One of my favourite easter eggs with extended dialogue was in Sam and Max: Hit the Road.
If you found a hotspot or empty area that had no use, you could keep trying to ‘use’ it and get different results each time
‘That’s a completely unusable thingamabob’
if you kept probing you would make Sam cry. Hilarious
I’m on a whole new adventure.
Growing a mustache?
No. Bigger than that.
A beard?!?
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