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How point and click puzzles are designed

Total Posts: 3

Joined 2020-07-14

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Hi! I’ve made a deconstruction of the opening of Broken Sword II to show how adventure game puzzles are actually mapped out at the design stage:

 

Hopefully this might be useful to anyone attempting to make their own point and click adventure game.  Smile

     
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Total Posts: 2368

Joined 2007-01-04

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That’s an interesting video, thanks for sharing.

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I enjoy playing adventure games on handheld systems- PS VITA, Nintendo DS and ipad mini.

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