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Deponia (Daedalic)
i have….though i didn’t notice at the time…i guess it takes some bad decisions to notice things.always a good learning experience though if you want to write yourself.
website:Adventure Game Adventures
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i have….though i didn’t notice at the time…i guess it takes some bad decisions to notice things.
You didn’t notice…?? Nope, it doesn’t take bad decisions, just curiosity.
Now playing: ——-
Recently finished: don’t remember
Up next: Eh…
Looking forward to: Ithaka of the Clouds; The Last Crown; all the kickstarter adventure games I supported
well i think it’s a good game it you don’t notice things and just get immersed.now that i’ve seen an example of worse(not bad just worse) writing these things are easier to notice.unless of course this is a matter many games fail at….ie playing a number of games like Deponia and you begin to think of it as a measure for how good the next game you play is .
on the other hand i did play in parts…..too much work for continuous playing.
website:Adventure Game Adventures
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There is no other game that has done what developer Poki did. The unique responses in Edna and Harvey are unique.
Now playing: ——-
Recently finished: don’t remember
Up next: Eh…
Looking forward to: Ithaka of the Clouds; The Last Crown; all the kickstarter adventure games I supported
now i know…and now i expect D2 to be a bit better than one in that aspect….especially when it is from Poki again.
but what baffles me is why did Deponia fail at that aspect when Edna did not,considering Deponia came afterwards.and it’s not like i expected everything to be unique,just not the same all the time and in different combinations/actions/triggers whatever.
website:Adventure Game Adventures
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