05-10-2012, 06:19 AM | #21 | |
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But I go one step further. You talk about the holder's right; I talk about another right, one that is not covered by any law: the consumer's right to accessible culture. I'm strongly against piracy and I'm a huge advocate of endeavors like GOG.com. We need more like them, and pirating games that are widely available (especially in such low prices for the PC) is really shameful. However, as much as I'm against piracy, I'm a strong believer in accessible culture. What I mean by this is that any creative work, particularly those that have cultural significance, should be freely accessible. My philosophy is that once a creative work becomes public, there is an implicit right for the consumer: no matter how much time passes, anyone should have the right to appreciate such work. Even if that goes against the author's wishes. Yes, the importance to preserve culture kills everything. Take what George Lucas did with Star Wars: with his obsession, he has crippled the original movies, which can no longer be acquired by "legal" means. The hell with him and his wishes, period. He has a responsibility as the author and holder of rights to make such versions available. So the laws look after the copyright holder rights but aren't addressing the sensitive issue of preserving culture. Games are obviously culture and thus I commend the work of "responsible" abandonware sites that preserve some games. Even so, there are some really stupid exceptions. Nobody here will deny the importance of Maniac Mansion in our industry. Now you tell me, where can anybody legally acquire Maniac Mansion these days? I'm not sure what's the current situation with its rights but it's likely that somebody screwed up. It's unthinkable to me that a new generation of gamers can't appreciate this title because some executive hot shot was irresponsible. Nobody - and I really mean this - should feel bad about downloading Maniac Mansion as long as it remains unavailable. I rest my case. I'd like to stress again that I agree that sites like this should remain neutral given the circumstances. But abandonware isn't taboo -- it's a solution to a problem that nobody is addressing. |
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05-10-2012, 07:23 AM | #22 | |
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I don't see any compelling argument that I am ENTITLED to have access to all creative works ever made, no matter what. That sort of thinking is EXACTLY what leads people to think, "They are charging more than I want to pay for that. It should be freely accessible, therefore I am justified in illegally downloading it, since they won't make it available at a price I can afford." If you didn't make it, or somehow legally acquire it, I don't see where you could say you have ANY "rights" to access it, even if it would be NICE if you could. |
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05-10-2012, 07:36 AM | #23 | ||
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I would. A campaign against condemning old games to obscurity is much needed to counter the absurd laws which compromise the preservation of historic culture for the public good. That goal seems more important than a website, and it's not like it would be illegal anyway. Last edited by Oscar; 05-10-2012 at 07:51 AM. |
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05-10-2012, 07:47 AM | #24 | |
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I would tend to agree that copyright extensions have gotten out of hand, but I see that as an argument in favor of addressing copyright law, not feeling free to ignore it. The problem I see with entitlement is that it tends to lead to the creation of "rights" with no justification other than "I want it to be that way". There is a big difference between believing something SHOULD be a certain way, and working toward that as a goal, and believing something should be a certain way, and thus simply claiming it as a "right" and using that to justify ignoring the current circumstances. |
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05-10-2012, 07:50 AM | #25 | |
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That is the very basis of preservation of culture. |
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05-10-2012, 07:51 AM | #26 |
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I agree one hundred percent with what Mister Ed said. The voice of reason.
Agustin, so if you no longer give people the right to pay money for your creation, you automatically give them the right to get it for free? That is absurd. |
05-10-2012, 07:58 AM | #27 | |
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05-10-2012, 08:07 AM | #28 | |
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Except that isn't my argument. I DON'T think copyright should be extended to the ridiculous extremes it now is. I just don't beleive that my opinion on such constitutes the basis for a RIGHT for me to ignore the law as it stands. Rather it constitutes a motivation to work to CHANGE the law. |
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05-10-2012, 08:12 AM | #29 |
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Mister Ed you have got the support of fien herself, means you gotten you self totally protected
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05-10-2012, 08:26 AM | #30 | |
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If there was an adventure game museum somewhere, where all these games were preserved and people could come in and play them, would that satisfy the preservation of culture? I'd say yes, but it seems like some feel such an end is ONLY served if everybody can have their own copy. If you aren't arguing for access free of charge (which I admit may have been my own misreading of your use of the term "freely accessible") then I agree that is a laudable goal, but I still don't see how it is a right. And if the works are still under copyright, but not offered by the copyright holder, there isn't really any legal way to charge for a copy that I can see. I think we see the same situation needing to be fixed, but I'm not disposed to "fix" the problem by pretending it isn't there, which is what addressing the problem of overzealous copyright law by feeling free to ignore it based on some self-created "right" seems like to me. Don't get me wrong. I probably sound really judgemental here, but mostly this reasoning informs my own actions. I don't feel constrained to work to thwart those who feel otherwise, and I maintain warm friendships with people who would actually go even further in this direction than you would. I don't want to make any enemies here. I'm just trying to make my own position clear, and sometimes I don't come off very well when I do so. For that I apologize. |
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05-10-2012, 08:27 AM | #31 | |
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I say it again: you must give people an option to acquire your work. Sell it or give it for free, but ensure its availability. Right now a copyright holder has no such responsibility. Allow me to illustrate with another example: The Sound produced some of the most amazing records in the 80's. They were never commercially successful though, so they still remain mostly unheard of. Yet many critics agree they were just as important as Joy Division or Echo & the Bunnymen. Trust me on this one: their records are pure gold. Two band members, including their founder, are dead now and the rights completely belong to Warner. However, Warner has consistently failed to publish those records for well over two decades. Simply put: this is nothing short of a crime. The copyright holder isn't even trying and The Sound remains condemned to oblivion. The system has failed, therefore the system must change. People has the right to listen to The Sound. And it's just as important as the right Warner holds right now. |
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05-10-2012, 08:35 AM | #32 | ||||
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05-10-2012, 08:46 AM | #33 |
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i will not comment on any one or tag his words... but simply ask yourself this if these old game and their copyright owners gave away their games as some freewares for every one to get and download it their choice!!, then isn't it self evident that when some developer now or even after 30 years want to use this Old X Game as a remake or for sequel then eventually will ask those owners 1st for a permission , like telltale making Money Island and Sam & Max under the permission and supervision of Lucasarts ...
so that no one get lost here,all i am saying that example only to say it is the copyrights owners who decide and whatever they want to do with their Products no one can argue with them or about that. some developers or company want to give out games of Sierra for free or with little charge like GOG then it K.Williams call ,or who whoever worked with him
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Lets Respect each others or shut it Last edited by Adventurere No.1; 05-10-2012 at 09:19 AM. |
05-10-2012, 09:00 AM | #34 | |||
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I know that Maniac Mansion hasn't totally disappeared, because I've got a copy right here. If the copyright situation gets sorted out, I'll happily provide my copy to help with distribution, and I strongly suspect the same it true of SOMEBODY with respect to most "lost" games. Until then, I will happily loan out my copy (at least to those I trust to give it back when they are done- I'm not THAT altruistic. ) Thanks for the reassurance. Last edited by Mister Ed; 05-10-2012 at 09:07 AM. |
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05-10-2012, 09:01 AM | #35 |
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But where does 'commercially available' even stop? If a publisher in Botswekistan still has twentythousand copies of ObscureGameX and is selling them in shops there, does that count as available? How would we even know? If a developer is selling copies on his website but refuses to ship outside the US, does that count as 'unavailable' for everyone outside the US? If a Totally Upgraded Newfangled Polished Limited Collector's Full Talkie CD-ROM Edition is out-of-stock but the non-talkie drab standard edition is still flooding the shops, am I entitled to download the TUNPLCFT for free since I can't buy it anymore? It's a sliding scale.
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05-10-2012, 09:06 AM | #36 | |
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I personally have great sympathy for the issue of inaccessible games and lost copyrights, and I agree the law needs to be addressed. But despite your willingness to sacrifice AG for this cause (instead of, say, something of your own), allowing a few pointless abandonware links does nothing for anyone. |
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05-10-2012, 09:53 AM | #37 | |
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It should never have been about transferring 'ownership' of someone else's work, the law should never have allowed this to happen & limited contracts for permissions/use of work put in place instead with default conditions in the event that a publisher etc fails to promote that work. I agree Agustin - it is a crime. It has always happened that singers, musicians, writers, game developers etc (artistic people) are at the mercy of big people in the industries to get their work put forward to the point where their career sometimes get restrained later or there is a block on progressing their original ideas. But unless the law changes then no-one has the right to distribute work other than the copyright holder. I don't agree with sites that, however sincerely, want to share older games that they have no permission to use. At the same time in a climate where so many easily available current games lose a lot of revenue through illegal distribution I really can't blame anyone for using an abandonware site to try & get hold of a game they can't get anywhere else! |
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05-10-2012, 10:26 AM | #38 | |
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To address a point raised by Mister Ed:
We're confusing concepts here: art has evolved over the centuries and today it's presented in different forms. Obviously, the Mona Lisa is an unique item and it would be foolish to say that every human being has a right to "own" it (not mention slightly impractical). It's an object that can't be reproduced but it can be appreciated in a museum. And the ticket is free once per month Books, games, music, they have been released as products. Yes, a product can be art or culture. People don't need to visit a museum to appreciate them and I sure hope it remains that way (can you imagine having to read a book in a museum?). To say "Maniac Mansion still exists because I own a copy" is moot. Look at it this way: the Mona Lisa exists somewhere yet everybody can google its image or buy a cheap reproduction. And it has to remain that way because its cultural significance demands such availability. Imagine for a second the fierce outcry that would occur if the Louvre would ever forbid *every* reproduction of the Mona Lisa. Crazy, right? How many people can play Maniac Mansion today? Only those who bought either the original game or Day Of The Tentacle at least 20 years ago. I'm sorry but I can't accept this. I don't give a damn who owns the right. Again: somebody screwed up or has no interest to distribute Maniac Mansion. Their loss. Not our loss. A decade ago I would have understood if it was too expensive for a publisher to produce a given title again. But with nowadays digital revolution, it's *trivial* to re-release these games. Yet we had to wait until some obscure company in Russia founded GOG and in less than three years became one of the coolest sites in the web. Put into perspective, it makes you want to cry. Finally, I would go as far as saying that it was in part thanks to the Abandonware movement that a site like GOG exists today. It was countless of fans the ones who kept alive the memory of many, many games, and showed companies that there was so much interest in playing them. Think about that. To conclude, make sure you read this fascinating article by Benj Edwards: Why History Needs Software Piracy Quoting him: Quote:
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05-10-2012, 11:01 AM | #39 |
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Very interesting discussion.
I'd love to participate more, but Agustin has basically been saying what I'd want to say, but then with better wording. I'm with Agustin on everything here. And if all abandonware should eventually wind up on GOG, then we've ALL won!
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05-10-2012, 11:03 AM | #40 | |
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We're just going to have to agree to disagree because on a fundamental level you base your argument on a "right" that I don't hold to be self-evident. The notion that I have a right to the work of others no matter what is an alien concept, and one I find unsupportable. (And citing cultural importance is unconvincing, as that is a nebulous and shifting quality, and in fact is likely, if put to a universal vote, NOT something that would be ascribed to Maniac Mansion by many people outside a specific interest group. Of which I am a part, but still. ) And I also find it to be impractical in application on the universal level you seem to be talking about, especially if one stops short of advocating dispensing free copies, since the ability to pay will ALWAYS be a barrier to access for anything that is bought and sold. And the quote you provide would be more convincing if the kind of historical preservation he talks about weren't accomplished just as well by my preserving my legally purchased copy, to be utilized by those in the future when the copyright issues are resolved. |
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