04-26-2007, 08:17 AM | #1 | |
Homer of Kittens
Join Date: Aug 2004
Location: San Francisco, Bay Area
Posts: 4,374
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City of Metronome put on hold
From PSU:
Quote:
Sucks
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04-26-2007, 08:50 AM | #2 |
Hitch-Hiker
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I somehow knew this coming.
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Regards, DaSilva "If you don't get out of the box you've been raised in, you won't understand how much bigger the world is." - Angelina Jolie _ <Susan falls through the floor and gets stuck> <Paco looks at her blankly> "Whats wrong with you?! Lassy would of had a firetruck here by now!" - Susan Mayer, Desperate Housewives |
04-26-2007, 09:00 AM | #3 |
Senior Member
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I'll be really surprised if this game is actually released someday.
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04-26-2007, 09:48 AM | #4 | |||
Member
Join Date: May 2004
Posts: 72
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Nooooooooooooooooooooo...
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"The only way to mitigate risk is to concentrate on making something great." -- Tim Schafer |
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04-26-2007, 10:24 AM | #5 |
The hell of it all
Join Date: Apr 2006
Location: Manchester
Posts: 56
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This is some of the saddest news I have heard in some time. We can live in hope that they release it independently. After all, it's the independent developers who are producing the best work at the moment. I don't like the idea that they will comprimise ideas to make the publishers happy. I really don't think publishers play the games they sell, if they did, they would be as excited as I am about this game idea.
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04-26-2007, 11:24 AM | #6 |
Has a jaw of sweet teeth
Join Date: Jun 2006
Location: Insanity.
Posts: 458
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What?
A creative swedish game developer, which is just one, or so, hour from my home? Accepting interns eyy... This I should try to remember... Ow, and on-topic: I think that it's very sad that there is so few (if any?) game publishers out there who is willing to take a chance. To bet alittle. Who know... They might even end up with a million seller francise. It's sad that everything should be so safe all the time... |
04-26-2007, 12:13 PM | #7 |
Dungeon Master
Join Date: Nov 2003
Location: Poland
Posts: 4,152
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Isn't this old news? To the public knowledge, Metronome was never anything more than a concept and a tech demo, so this is probably not "pushing back" as much as the team concentrating on other things, more likely to find an immediate publisher's backing.
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04-26-2007, 07:08 PM | #8 |
Senior Member
Join Date: Sep 2005
Location: US and A
Posts: 175
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That just sucks. It sounded like such a neat concept and the look of the game was spectacularly interesting. Oh well. Here's hoping they complete it someday (soon)!!!
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