06-28-2006, 02:52 PM | #1 | |
Elegantly copy+pasted
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Son of AG Community Playthrough - Suggestions
A few months ago, we organized playthroughs of Beneath a Steel Sky and 5 Days a Stranger, giving people an opportunity to play the game "together" and talk about it step by step. Then we tried it for Gabriel Knight, and it sort of collapsed.
It is time to revive the idea. Quote:
Longbow, Longbow, Longbow!!!
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06-28-2006, 02:55 PM | #2 |
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I got this off of eBay. I have a feeling it would be good for me to play it with others.
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06-28-2006, 03:02 PM | #3 |
Elegantly copy+pasted
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Also, Conquests is divided into days, creating natural breakpoints. It's not too long, and it has lots of fun stuff to discuss (including multiple solutions to many puzzles).
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06-28-2006, 03:30 PM | #4 |
It's Hard To Be Humble
Join Date: Jun 2006
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Hmmn.
*downloads* |
06-28-2006, 04:25 PM | #5 |
Not like them!
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Count me in! [After a brisk nap rethinks his proposal]
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06-28-2006, 09:05 PM | #6 |
Diva of Death
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Can I put in a vote for the next playthrough after the Longbow one, then? I've been thinking I'd love to do a really in-depth discussion of Sanitarium... while the gameplay itself is basic, if there's any story that could lend itself to some good debate, it's that one.
Plus I think I still have some WAVs lurking around that I pulled out from the game's audio files that were never used in the actual game itself... Peace & Luv, Liz
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06-28-2006, 09:10 PM | #7 |
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Ooh, Longbow'd be great! I love this game. Definitely count me in if we're doing this one. And Sanitarium is also a big yes from me. Faust would also be perfectly suited to the playthrough format.
OK, so, supposing we do Longbow next, who'd be chairing the playthrough?
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06-28-2006, 10:11 PM | #8 |
Grumpy & bitter man
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Interesting dilemma here. I've personally never heard the news about this game being released as freeware. And I doubt the author has the right to offer it for download, just because she wrote and designed it.
I'm gonna leave the link for the time being. If any of the other mods know more about this, they should act accordingly.
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06-28-2006, 10:21 PM | #9 |
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This has come up before - look at my post (#9) and fov's (#10)
http://forums.adventuregamers.com/sh...ad.php?t=12081 I don't know if that still stands. |
06-28-2006, 10:32 PM | #10 |
Grumpy & bitter man
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It's good enough for me. Who am I to question 'Emsy the Wise' ?
Maybe I'll try it myself, I doubt my original floppies still work.
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06-29-2006, 05:46 AM | #11 | |
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What are the puzzles like? There were only 2 small reviews I saw and they mentioned arcade mini games and having to keep up your score.
From Moby games: Quote:
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06-29-2006, 05:58 AM | #12 | |
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Quote:
EDIT: Oh, and the ending doesn't really depend on your score. Rather, both of them depend on some of the decisions you make. For instance, let's say you meet a man on the road, and you'd like his clothes as a disguise. Well, you can take your bow out and basically rob him, or you can find a way maybe to convince him to help you willingly, or strike a deal with him, etc. And that affects the ending. How well you solve certain puzzles also has an influence (for instance, if you manage to do successfully a certain puzzle, you'll gain more money for the king's ransom than if you had found a less satisfactory solution, or if you had failed; and how much money you manage to raise may have an influence on the ending).
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06-29-2006, 07:08 AM | #13 |
woof
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Oh good I can join in this time
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