04-25-2006, 06:02 PM | #21 | |
is not wierd
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I personally don't see the big deal being that adventure games have 4 in the top 100. The bigger deal is that Dreamfall is in the top ten, and Longest Journey in the top 50. If anything this only depresses me about the state of adventure games even more. The fact we're making a big deal that we have four games in Amazon's top 100. |
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04-26-2006, 06:58 AM | #22 |
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I will certainly be one who will be buying the Longetst Journey after I finish Dreamfall -- Even if I'm not excited for the illogical puzzles.
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04-26-2006, 02:05 PM | #23 |
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TLJ is very logical in terms of puzzles. That rubber duck thing is the only leap-of-logic moment.
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04-26-2006, 02:07 PM | #24 |
The Thread™ will die.
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I really don't get the problem that people had with the rubber duck puzzle. I just found it painfully obvious after about twenty seconds of thinking about it .
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04-26-2006, 02:08 PM | #25 |
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Yeah, it didn't take me long either. I didn't have a problem with it, but I still found it a little strange.
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04-26-2006, 02:27 PM | #26 |
Elegantly copy+pasted
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The rubber duck puzzle makes perfect sense, and would probably work in reality. What more can you ask?
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04-26-2006, 03:49 PM | #27 |
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The rubber duck puzzle didn't bother me at all. The puzzle in the forest where you had to turn the mouth, ears, etc. of those statues, that was a hard puzzle.
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04-27-2006, 04:13 AM | #28 | |
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04-27-2006, 04:59 AM | #29 | |
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04-27-2006, 06:30 PM | #30 | |
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04-27-2006, 08:06 PM | #31 | |
is not wierd
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